{"id":345,"date":"2009-03-21T08:56:04","date_gmt":"2009-03-21T12:56:04","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/?p=345"},"modified":"2009-03-21T08:56:04","modified_gmt":"2009-03-21T12:56:04","slug":"spirited-heart-update-new-game","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2009\/03\/spirited-heart-update-new-game\/","title":{"rendered":"Spirited Heart update + new game"},"content":{"rendered":"<p>So in theory by mid-march my new game should have been finished. And it is. The problem is that I wrote a big part of the story (the love\/relationship scenes, so the most important) into my own native language, italian. I then handled them to a &#8220;translator&#8221; so she could deliver me the final texts in time for mid-march.<\/p>\n<p>The result was disastrous. A translation so poor that I would have done much much better myself alone. So, I had no choice but ask another translator (a REAL one this time) to proofread again the texts, resulting in a delay of 1-2 weeks. At this point I think the game will be ready by first days of April.<\/p>\n<p>Some of you might have noticed recently I switched to more casual\/simple games. But fear not! I am working also on another game, similar to Magic Stones, called &#8220;5 Elements: The RPG Card Game&#8221;:<\/p>\n\n\t\t<style type=\"text\/css\">\n\t\t\t#gallery-1 {\n\t\t\t\tmargin: auto;\n\t\t\t}\n\t\t\t#gallery-1 .gallery-item {\n\t\t\t\tfloat: left;\n\t\t\t\tmargin-top: 10px;\n\t\t\t\ttext-align: center;\n\t\t\t\twidth: 50%;\n\t\t\t}\n\t\t\t#gallery-1 img {\n\t\t\t\tborder: 2px solid #cfcfcf;\n\t\t\t}\n\t\t\t#gallery-1 .gallery-caption {\n\t\t\t\tmargin-left: 0;\n\t\t\t}\n\t\t\t\/* see gallery_shortcode() in wp-includes\/media.php *\/\n\t\t<\/style>\n\t\t<div id='gallery-1' class='gallery galleryid-345 gallery-columns-2 gallery-size-thumbnail'><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon '>\n\t\t\t\t<a href='https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2009\/03\/screenshot0001.jpg'><img loading=\"lazy\" decoding=\"async\" width=\"1\" height=\"1\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2009\/03\/screenshot0001.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" \/><\/a>\n\t\t\t<\/dt><\/dl><dl class='gallery-item'>\n\t\t\t<dt class='gallery-icon '>\n\t\t\t\t<a href='https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2009\/03\/screenshot0002.jpg'><img loading=\"lazy\" decoding=\"async\" width=\"1\" height=\"1\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2009\/03\/screenshot0002.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" \/><\/a>\n\t\t\t<\/dt><\/dl><br style=\"clear: both\" \/>\n\t\t<\/div>\n\n<p>for now I&#8217;m still in the planning stage, but I can reveal some features:<\/p>\n<p>&#8211; 5 elements that influence the whole game (units and spells): fire, air, nature, death, life. Your initial choice will reflect into the kind of units you can train during the game.<br \/>\n&#8211; you&#8217;ll create your commander choosing from three types: Warlord, Wizard and Marksman. Each type will unlock some extra powerful leveling options for your units<br \/>\n&#8211; several &#8220;race packs&#8221;. Initially the game will be shipped with only the human race, but I&#8217;ll release extra packs containing new cards with new races (amazons, dwarves, etc)<br \/>\n&#8211; leveling avatars. The cards all start based on one of the three archetypes: melee, magic and missile. Each base archetype can evolve after level 4 into a more powerful unit, picking an element. Then after the units reach level 15, can evolve into an even more powerful unit.<br \/>\n&#8211; I have planned 48 unique units for each race. A unit, different from magic stones, will have a full set of skill and attack options, like a real RPG character.<\/p>\n<p>Ok I think that&#8217;s enough to wet your appetite \ud83d\ude00<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So in theory by mid-march my new game should have been finished. And it is. The problem is that I wrote a big part of the story (the love\/relationship scenes, so the most important) into my own native language, italian. I then handled them to a &#8220;translator&#8221; so she could deliver me the final texts [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,9,14,17,24],"tags":[54],"class_list":["post-345","post","type-post","status-publish","format-standard","hentry","category-development-screenshot","category-indie-life","category-roleplay-games","category-spirited-heart","category-winter-wolves-games","tag-rpg-card-game"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/345","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=345"}],"version-history":[{"count":0,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/345\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=345"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=345"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=345"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}