{"id":3578,"date":"2019-04-26T08:49:22","date_gmt":"2019-04-26T06:49:22","guid":{"rendered":"https:\/\/www.winterwolves.net\/blog\/?p=3578"},"modified":"2019-04-25T18:32:06","modified_gmt":"2019-04-25T16:32:06","slug":"fifteen-years-indie","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2019\/04\/fifteen-years-indie\/","title":{"rendered":"Fifteen years indie"},"content":{"rendered":"\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2019\/04\/45years-1024x576.jpg\" alt=\"\" class=\"wp-image-3592\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2019\/04\/45years-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2019\/04\/45years-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2019\/04\/45years-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2019\/04\/45years.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption><em>Indie since 1896! \ud83d\ude1b<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Happy Birthday to me! Well it actually was earlier this month, the day before the previous blog post. But here I&#8217;m celebrating my 15th birthday as indie! I already wrote about my journey in my previous post of five years ago, so if you want to know more about it read here: <a href=\"https:\/\/www.winterwolves.net\/blog\/2014\/04\/my-first-40-years-10-as-indie\/\">https:\/\/www.winterwolves.net\/blog\/2014\/04\/my-first-40-years-10-as-indie\/<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The present<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Now, five years have passed since that post, and things changed, changed a lot. In practice, everything has become insanely harder. I had to <a href=\"https:\/\/www.patreon.com\/winterwolves\">start a Patreon<\/a>, because things are so tough recently that I felt I needed some help to finish the next games. Once again your response was really overwhelming for me, and I want to thank you all for your support!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Why things got harder? there are many factors but in the last weeks I thought about it a lot, and basically it&#8217;s due to a single main factor: &#8220;the gatekeepers&#8221;.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Back in 2004 when I started, you could sell directly from your site. I even knew people making six figures a year directly. And consider that amount using vendors which takes around 8-10%, not modern portals which take 30-35%&#8230;! But wasn&#8217;t only in 2004, I was still selling fine direct even when I wrote my previous blog post back in 2014, so 5 years ago.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In recent years instead, we had two different big changes:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>the advent of mobile devices<\/li><li>Steam accepting all games and becoming &#8220;de facto&#8221; the most common way to discover\/buy\/play new games<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">In the first case, a new market opened, so thanks to Ren&#8217;Py I decided to try, and even if the money is really low compared to  desktop, at least with Ren&#8217;Py doing the mobile ports is easy (except iOS, because of course everything Apple-related must be a pain in the ass, forcing me to hire an external coder!).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">But in any case, even if probably some people who before were playing my games on desktop, now play them on mobile, for sure there are also new people\/players who were introduced to my games  (except for RPGs, I don&#8217;t know how you can play one of my RPGs on the tiny tablets! seems impossible)  thanks to mobile devices. So that probably balanced things out in the end.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The &#8216;Steam tax&#8217;<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">But Steam? That is a different matter. Now, I am not &#8220;anti-Steam&#8221;. I am neutral, and I welcome the new Epic store because a monopoly is never a good thing (I can say it being neutral since there are 0% chances any of my games ever being accepted on Epic store lol).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As a matter of fact though, when before you could make a game, and say &#8220;I have 1000 true fans who will buy my next game. This new RPG costs $24.99, I&#8217;ll make around $25k and after vendor costs will be around $22-23.000.&#8221; now this reasoning is no longer valid. First of all the competition is crazy. Second, the discovery is a big problem on Steam right now due to non-working algorithm (I keep getting flight simulator games shown to me, even if I never bought one in my life!). But even if we consider that the same amount of people (the true fans) will buy my RPG, the problem is the fee: of those $25k in sales, less than $17k will end in my pocket after Steam&#8217;s cut. Such a difference for small indies like me is a lot, means less money to invest in the next game, more worries, etc.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Many of you still buy direct from me, and once again I thank you (I get almost 30% more each sale!) but the vast majority will obviously buy on Steam. I am not blaming users, since it&#8217;s not really their fault.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It&#8217;s what I call &#8220;the Steam tax&#8221; &#8211; basically when in 2014 Steam started Greenlight, IF your game got accepted on the store, you would get GOOD exposure. Really, really good, millions of views. Totally worth the 30% commission they asked in exchange of such visibility.  Now? It&#8217;s almost like selling more or less to the same amount of people that before were buying on your own site, but of course you earn 30% less than before. Not a good thing as you can imagine!<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">The future<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">I won&#8217;t be lying and for the first time since I&#8217;m indie, I am not sure if I&#8217;ll still be here five years from now to write a new blog post. I mean, I probably will because even if this ended up becoming an hobby for me, I would still find the time to do it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Things in life change, and nobody can really know what will happen in future, but the situation right now is rather tough. And it&#8217;s not just me, the mr nobody indie! I know of friends who made MILLIONS (literally millions) back in 2010-2014 on Steam that right now are not earning enough to make a decent salary (indeed many quit full time indie and took a daily job instead).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Haha this post turned out rather sad, didn&#8217;t it? It wasn&#8217;t my plan I swear, but if I had to write about the current situation, this is it. I hope nobody thinks I&#8217;m giving up or anything: I&#8217;m doing my best with my skills and resources. But I&#8217;m also living day by day, without much expectation about what will happen.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hopefully we&#8217;ll see again in five years and I&#8217;ll still be a full time indie!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Happy Birthday to me! Well it actually was earlier this month, the day before the previous blog post. But here I&#8217;m celebrating my 15th birthday as indie! I already wrote about my journey in my previous post of five years ago, so if you want to know more about it read here: https:\/\/www.winterwolves.net\/blog\/2014\/04\/my-first-40-years-10-as-indie\/ The present [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-3578","post","type-post","status-publish","format-standard","hentry","category-general-topics"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/3578","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=3578"}],"version-history":[{"count":9,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/3578\/revisions"}],"predecessor-version":[{"id":3593,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/3578\/revisions\/3593"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=3578"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=3578"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=3578"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}