{"id":4230,"date":"2022-02-04T10:08:52","date_gmt":"2022-02-04T09:08:52","guid":{"rendered":"https:\/\/www.winterwolves.net\/blog\/?p=4230"},"modified":"2022-02-04T10:08:52","modified_gmt":"2022-02-04T09:08:52","slug":"curse-of-mantras-update","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2022\/02\/curse-of-mantras-update\/","title":{"rendered":"Curse Of Mantras update"},"content":{"rendered":"\n<p>Time for some news about this game! First of all, you might remember that I wanted to put this game on the next Steam Fest event.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-style-default\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/freeangel.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/freeangel-1024x576.jpg\" alt=\"\" class=\"wp-image-4234\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/freeangel-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/freeangel-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/freeangel-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/freeangel-624x351.jpg 624w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/freeangel.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption><em>one of the final scenes of the game<\/em><\/figcaption><\/figure>\n\n\n\n<p>In the end, I decided not to. But don&#8217;t worry, not because the game isn&#8217;t ready or not in a good state. Not at all! Indeed, I might start the full beta of the game towards the middle of this month!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"the-state-of-the-game\">The state of the game<\/h2>\n\n\n\n<p>As I already explained in the past, some devs use Kickstarter (or any other crowdfunding) as a way to recoup money spent, maybe to add more content, but when they do the campaign they might have already an alpha\/beta of the game. In my case indeed, when I did the Kickstarter I had already done a lot of work on the game coding before. I had already started back in 2020, then paused it, and resume working on it.<\/p>\n\n\n\n<p>Since the beginning of December to now, two months have passed, in which I&#8217;ve made very good progress, but I know that being a complex game the beta phase will take some time, so that&#8217;s why I put a longer deadline.<\/p>\n\n\n\n<p>I wanted to participate on the Steam Fest, since with Summer In Trigue went well. The problem is, that with a visual novel is very simple to have a demo. You pick a point of the story, cut everything after it, and done.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-style-default\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/thecosmos.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/thecosmos-1024x576.jpg\" alt=\"\" class=\"wp-image-4235\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/thecosmos-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/thecosmos-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/thecosmos-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/thecosmos-624x351.jpg 624w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2022\/02\/thecosmos.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption><em>one of Mantras&#8217; exclusive cards<\/em><\/figcaption><\/figure>\n\n\n\n<p>With a complex game like this ? Not so simple. Also because how the framework was coded. So in summary, even doing a demo could lead to bugs present only because I had to cut content from the full game to the demo (cards, scenes, gameplay stuff, etc).<\/p>\n\n\n\n<p>I started doing it. But after spending 2h on it, I quickly realized that it wasn&#8217;t a good idea, for three reasons:<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>I was effectively wasting my time to work on a demo that, once the Steam Fest ended, I&#8217;d have removed. So hours that I could have put to improve the full game instead<\/li><li>if by mistake I left some bugs, it could have even backfired: imagine, people playing the demo, finding crashes \/ bugs, and it could have made a negative impression on them<\/li><li>I said in the past that indie games aren&#8217;t directly competing with AAA titles. Sure, especially if are visual novels (and even better with adult content, which is not present in AAA titles for sure). But I also said that it might be different for more gameplay-oriented games like this one. I really think the next Steam Fest visibility will be much lower due to big AAA titles coming out around same time<\/li><\/ol>\n\n\n\n<p>And last but not least: since the game is such in an advanced state, in the end I&#8217;d have both a full beta out on my own site and a demo on Steam, which means I had to mantain two bulids and anyone who is developing games knows that this is a bad idea!<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"what-s-next\">What&#8217;s Next?<\/h2>\n\n\n\n<p>I&#8217;m taking some time to polish stuff, and the editor is checking some last texts in the game. Then, sometimes around mid-February, I&#8217;ll start the beta as usual on my own site using itchio. Anyone who pre-orders it, or anyone who backed it on Kickstarter using the beta testing tier will have immediate access to it (with option to also have a Steam key later).<\/p>\n\n\n\n<p>How long will take before the final game is out? I have no clue honestly, it all depends on how testing goes. For my previous card game I think the testing lasted 2-3 months but that was because the framework was still new, so I think this time should be a bit faster.<\/p>\n\n\n\n<p>In any case, as always I&#8217;ll be sure to announce here once the game is officially out!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Time for some news about this game! First of all, you might remember that I wanted to put this game on the next Steam Fest event. In the end, I decided not to. But don&#8217;t worry, not because the game isn&#8217;t ready or not in a good state. Not at all! Indeed, I might start [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-4230","post","type-post","status-publish","format-standard","hentry","category-general-topics"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4230","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=4230"}],"version-history":[{"count":3,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4230\/revisions"}],"predecessor-version":[{"id":4236,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4230\/revisions\/4236"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=4230"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=4230"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=4230"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}