{"id":4597,"date":"2024-03-01T08:53:28","date_gmt":"2024-03-01T07:53:28","guid":{"rendered":"https:\/\/www.winterwolves.net\/blog\/?p=4597"},"modified":"2024-03-01T08:53:29","modified_gmt":"2024-03-01T07:53:29","slug":"burn-out-again","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2024\/03\/burn-out-again\/","title":{"rendered":"Burn-out&#8230; again?"},"content":{"rendered":"\n<p>First of all: House of Chavez is making good progress. I got new scenes for Dolores, which turned out very nice. You can see it for yourself:<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-style-default\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/424714394_972971024361777_4015352122676005370_n.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/424714394_972971024361777_4015352122676005370_n-1024x576.jpg\" alt=\"\" class=\"wp-image-4598\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/424714394_972971024361777_4015352122676005370_n-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/424714394_972971024361777_4015352122676005370_n-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/424714394_972971024361777_4015352122676005370_n-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/424714394_972971024361777_4015352122676005370_n-1536x864.jpg 1536w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/424714394_972971024361777_4015352122676005370_n-624x351.jpg 624w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/424714394_972971024361777_4015352122676005370_n.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\"><em>Nice sunset. Really, look close, there&#8217;s a sunset in the image above! \ud83d\ude09<\/em><\/figcaption><\/figure>\n\n\n\n<p>So for that project, everything is going smoothly. I&#8217;ve just finished the whole story with Silke&#8217;s romance and sent it to editor, but of course I need to test it and fix typos and minor bugs. Then, I need to wait for a few Dolores CGs and complete her path too. Each love interest has a sort of &#8220;escape the room&#8221; final scene which takes a while to design and code.<\/p>\n\n\n\n<p>Differently from my other games, the love interests interact a lot thorough the whole story, so &#8220;adding Dolores&#8221; means to actually re-check a lot of main plot events to make sure they work fine, there are no plotholes and all that.<\/p>\n\n\n\n<p>In addition to this, being a psychological horror game, if you make bad choices, the love interest might die&#8230; so I need also to test the last few days of the main story as if she wasn&#8217;t present!<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized is-style-default\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/cutegirl.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/cutegirl-1024x576.jpg\" alt=\"\" class=\"wp-image-4605\" style=\"width:655px;height:auto\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/cutegirl-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/cutegirl-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/cutegirl-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/cutegirl-1536x863.jpg 1536w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/cutegirl-624x351.jpg 624w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/cutegirl.jpg 1715w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\"><em>Are you sure there isn&#8217;t no one here at night, Silke ?<\/em><\/figcaption><\/figure>\n\n\n\n<p>In short: while the content is all there, I need to test this game much more carefully than if it was a simple visual novel.<\/p>\n\n\n\n<p>I really think I should have the game beta out this month though, mid-March or maybe end of the month. I&#8217;ve spent a lot of time and money on it, polishing a lot, and I hope it will be apparent when you get to play it.<\/p>\n\n\n\n<p>And if you haven&#8217;t backed the game but you&#8217;re interested in it, <a href=\"https:\/\/store.steampowered.com\/app\/1965960\/House_Of_Chavez\/\">you can wishlist it now on Steam<\/a>!<\/p>\n\n\n\n<p>What is the burn-out I&#8217;m talking about in the blog post title then? Well, my next project will be &#8220;Thieves Of Dingirra&#8221;. I will talk about that game more in details next month, but the burn-out is linked to some preliminary tests I was doing for that game.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">What are &#8220;preliminary tests&#8221;?<\/h3>\n\n\n\n<p>Whenever I start a new project, especially one that I&#8217;ll crowdfund, if it involves some form of gameplay, <em>I always make some preliminary tests<\/em>. I mean, for a simple VN, there isn&#8217;t much to test, just the ability to write the story (and I think I can do that!).<\/p>\n\n\n\n<p>But already for a more complex game like House of Chavez, several months before the Kickstarter launched, I made some tests for the new adventure gameplay elements. Why? Because I want to know beforehand if I can fullfill the promises made with a crowdfunding campaign. Too many times, I see projects that promise the moon and then deliver (<em>when and if <\/em>they actually deliver!) something that it&#8217;s not even remotely close to those promises!<\/p>\n\n\n\n<p>That&#8217;s not how I do things. Of course, unexpected things can happen. That&#8217;s normal. But I want to be reasonably sure that I can deliver something that&#8217;s very close to what I have promised.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">What caused the burn-out?<\/h3>\n\n\n\n<p>This is always hard to explain, especially to those who haven&#8217;t experienced real burn-out. I myself, whenever I heard someone talking about it, quickly dismissed the whole thing as &#8220;bah, lazy people&#8221;. Until I got it myself and realized how bad it can be.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large is-resized is-style-default\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/NPCroster.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/NPCroster-1024x576.jpg\" alt=\"\" class=\"wp-image-4600\" style=\"width:655px;height:auto\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/NPCroster-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/NPCroster-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/NPCroster-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/NPCroster-1536x864.jpg 1536w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/NPCroster-624x351.jpg 624w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/02\/NPCroster.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\"><em>You can&#8217;t romance the NPCs, sorry<\/em><\/figcaption><\/figure>\n\n\n\n<p>Anyway, all was good, I managed to code a NPC class, generate random NPCs, etc. and display it nicely (see picture above). The trouble started when I wanted to code the map, and each building should have variables, generate money, etc etc.<\/p>\n\n\n\n<p>Then my brain refused to collaborate lol Burn out works like this: you know perfectly how to do it, you&#8217;re not doing something outside your skills, and yet, you get clouded vision, can&#8217;t concentrate, etc. In short, brain refuses to work! It&#8217;s really strange, and until I experienced it myself I thought wasn&#8217;t possible.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">What happens now?<\/h3>\n\n\n\n<figure class=\"wp-block-image size-large is-style-default\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/map.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/map-1024x576.jpg\" alt=\"\" class=\"wp-image-4604\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/map-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/map-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/map-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/map-1536x864.jpg 1536w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/map-624x351.jpg 624w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2024\/03\/map.jpg 1600w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption class=\"wp-element-caption\"><em>The Dingirra arena! So many memories&#8230;<\/em><\/figcaption><\/figure>\n\n\n\n<p>Well, I made more tests after I started writing this blog post and I actually managed to get the map loading and working in Ren&#8217;Py. Victory? Wait, it&#8217;s still a bit too early!<\/p>\n\n\n\n<p>Because displaying the scrolling map, adding zoom, making some houses clickable it&#8217;s just the beginning&#8230; I need to check that the game doesn&#8217;t slow down too much, that the gameplay loop works, and so on.<\/p>\n\n\n\n<p>Anyways, worse case I think I could simply split the map in &#8220;sectors&#8221; and load them separately, without a big scrolling map. This way it should speed up things considerably. In short, I&#8217;m still making tests, in my spare time while I finish my current project.<\/p>\n\n\n\n<p>Of course when I made my mind, I&#8217;ll write clearly what kind of gameplay to expect for this game in the crowdfunding page. The story\/visual novel mode will obviously always be available no matter what.<\/p>\n\n\n\n<p>See you next month, where I hope to have more news about this game and maybe even launch the Kickstarter (but at this point I think might be May). Meanwhile if you want to bookmark it, this is the KS page: <a href=\"https:\/\/www.kickstarter.com\/projects\/winterwolves\/thieves-of-dingirra\">https:\/\/www.kickstarter.com\/projects\/winterwolves\/thieves-of-dingirra<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>First of all: House of Chavez is making good progress. I got new scenes for Dolores, which turned out very nice. You can see it for yourself: So for that project, everything is going smoothly. I&#8217;ve just finished the whole story with Silke&#8217;s romance and sent it to editor, but of course I need to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-4597","post","type-post","status-publish","format-standard","hentry","category-general-topics"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4597","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=4597"}],"version-history":[{"count":4,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4597\/revisions"}],"predecessor-version":[{"id":4606,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4597\/revisions\/4606"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=4597"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=4597"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=4597"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}