{"id":4823,"date":"2025-08-01T14:46:38","date_gmt":"2025-08-01T12:46:38","guid":{"rendered":"https:\/\/www.winterwolves.net\/blog\/?p=4823"},"modified":"2025-08-01T14:46:39","modified_gmt":"2025-08-01T12:46:39","slug":"pre-production-and-maximizing-time","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2025\/08\/pre-production-and-maximizing-time\/","title":{"rendered":"Pre-production and maximizing time"},"content":{"rendered":"\n<p>I was hoping to announce my next game in this post, but unfortunately, I&#8217;m not quite there yet. The truth is, wrapping up <em><a href=\"https:\/\/store.steampowered.com\/app\/617990\/Thieves_Of_Dingirra\/\">Thieves of Dingirra<\/a><\/em> has been more challenging than I anticipated. It&#8217;s the most ambitious gameplay-wise project I&#8217;ve ever taken on. While the story may not be as long as some of my previous RPGs, it&#8217;s still shaping up to be at least as substantial as <em>An Elven Marriage<\/em>.<\/p>\n\n\n\n<p>Right now I&#8217;m finishing all the character&#8217;s personal quests, and of course each of them has a different theme\/setting, a different boss-fight, and a different reward (beside a boost on the relationship value).<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/ghamaldiscount.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/ghamaldiscount-1024x576.jpg\" alt=\"\" class=\"wp-image-4844\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/ghamaldiscount-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/ghamaldiscount-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/ghamaldiscount-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/ghamaldiscount-1536x864.jpg 1536w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/ghamaldiscount-624x351.jpg 624w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/ghamaldiscount.jpg 1600w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p>In the screenshot above, for example, if you choose to help Ghamal, you&#8217;ll receive a permanent discount at his shop, something that can be very useful later in the game. Other characters, like Labwa, will gain a permanent First Strike buff at the start of every battle. These choices are entirely optional, but I think the rewards provide a nice incentive!<\/p>\n\n\n\n<p>I&#8217;ve also started coding the &#8220;jealousy scenes.&#8221; These will effectively determine which romance path you want to follow, but only if you&#8217;re romantically involved with more than one character (except for Labwa and Di&#8217;Aab since you can unlock a triad ending with them!). And yes, in this game you can reach 100% relationship with anyone. That doesn&#8217;t necessarily mean romance: they can remain close friends with no romantic involvement if you choose.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/jealousy.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/jealousy-1024x576.jpg\" alt=\"\" class=\"wp-image-4845\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/jealousy-1024x576.jpg 1024w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/jealousy-300x169.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/jealousy-768x432.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/jealousy-1536x864.jpg 1536w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/jealousy-624x351.jpg 624w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/jealousy.jpg 1600w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p>As you see there&#8217;s a lot of things to do and test, even if the bigger town management and RPG part is already finished. I still believe I&#8217;ll manage to have a game beta towards the end of the month, but I&#8217;ll keep you updated.<\/p>\n\n\n\n<p>As for the new game&#8230; well, I think I&#8217;ll delay the announcement towards the end of month too, I doubt I can make it sooner, though you never know. To be fair I&#8217;m starting to feel a bit burned out by this huge project!<\/p>\n\n\n\n<p>And now I explain a bit how I manage to work on so many games every year.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How my release and pre-production process works<\/h2>\n\n\n\n<p>Let me try to explain it better. Imagine two games: Game A and Game B. Each game&#8217;s development typically goes through three phases:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Pre-production<\/strong> (brainstorming the game idea, creating some basic assets, drafting the story or parts of it, etc.)<\/li>\n\n\n\n<li><strong>Production<\/strong> (the real development grind!)<\/li>\n\n\n\n<li><strong>Polishing\/Finalization<\/strong> (beta testing, bug fixing, etc.)<\/li>\n<\/ul>\n\n\n\n<p>During this final stage, I&#8217;m not doing much hands-on development anymore. The story is already written, most of the art is complete (or nearly so), and the code is finished aside from bug fixing. At this point, I spend a lot of time waiting\u2014either for feedback from beta testers, for that last missing icon or background, or for the editor to finish polishing the text (though lately I&#8217;ve been trying to have all text edited before beta even begins).<\/p>\n\n\n\n<p>So what usually happens is this: while I&#8217;m in the finalization phase of one game, I like to begin pre-production on the next one. That way, I\u2019m not wasting valuable time just waiting. It\u2019s much easier to visualize with an image:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/06\/gameproduction.png\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"200\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/06\/gameproduction.png\" alt=\"\" class=\"wp-image-4824\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/06\/gameproduction.png 800w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/06\/gameproduction-300x75.png 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/06\/gameproduction-768x192.png 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/06\/gameproduction-624x156.png 624w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><\/figure>\n\n\n\n<p>In the current case, game A is of course Thieves Of Dingirra, and game B is &#8230; to be announced!<\/p>\n\n\n\n<p>Of course, not always the phase are of same &#8220;size&#8221; (or better, time). Sometimes a game for unforeseen reasons, could have a longer production or shorter finalization etc. In any case, I always try to have at least the basic idea, plot and some images done for the game B before I even am into finalization phase. This is how I manage to release many games each year.<\/p>\n\n\n\n<p>Now the game B in question is the comedy game with male protagonist, I have already started working on the crowdfunding page, but I&#8217;m still missing the trailer and so on. I&#8217;ll see if I manage to do it before the end of the month. Might even just take a small break this time, getting old, etc<\/p>\n\n\n\n<p>But at least I can share a sneak preview from some CG scenes of the game:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/glamour.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"600\" src=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/glamour.jpg\" alt=\"\" class=\"wp-image-4849\" srcset=\"https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/glamour.jpg 960w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/glamour-300x188.jpg 300w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/glamour-768x480.jpg 768w, https:\/\/www.winterwolves.net\/blog\/wp-content\/uploads\/2025\/08\/glamour-624x390.jpg 624w\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" \/><\/a><\/figure>\n\n\n\n<p>See you on next month where I really hope to have Thieves of Dingirra beta ready!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I was hoping to announce my next game in this post, but unfortunately, I&#8217;m not quite there yet. The truth is, wrapping up Thieves of Dingirra has been more challenging than I anticipated. It&#8217;s the most ambitious gameplay-wise project I&#8217;ve ever taken on. While the story may not be as long as some of my [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-4823","post","type-post","status-publish","format-standard","hentry","category-general-topics"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4823","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=4823"}],"version-history":[{"count":5,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4823\/revisions"}],"predecessor-version":[{"id":4850,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/4823\/revisions\/4850"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=4823"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=4823"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=4823"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}