{"id":533,"date":"2009-12-16T08:19:39","date_gmt":"2009-12-16T08:19:39","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/?p=533"},"modified":"2009-12-16T08:19:39","modified_gmt":"2009-12-16T08:19:39","slug":"vn-series-and-more","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2009\/12\/vn-series-and-more\/","title":{"rendered":"VN Series and more"},"content":{"rendered":"<p>Today I thought that would be cool to have some sort of VN series. Like a TV series, several episodes covering several months. However, I&#8217;m aware that it wouldn&#8217;t be an easy task at all. I seriously doubt anyone could release a VN of decent size (at least 2-3h of gameplay) in less than 30-45 days.<\/p>\n<p>Also much depends on the artist, since VNs require lot of art and I believe that artist are even more important than writers, in terms of &#8220;releasing stuff&#8221;. Of course a great writing can make the difference, but if there&#8217;s no art available, the game doesn&#8217;t get released \ud83d\ude42<\/p>\n<p>A way to do it could be to start producing many &#8220;episodes&#8221; in advance, so you would have &#8220;half-season&#8221; ready when you start releasing them to the public. I really think this could work, and I&#8217;m disappointed that I lack the means (financial, team, time) of trying this. However, not many people know that the game Farenheit, also known as Indigo Prophecy (I quote that often since I love it) originally was conceived as a series of episodes. Yes, exactly: they thought to use this method but even big companies like Quantic Dream had to give up to this idea (even if from what I remember, was because of publisher&#8217;s pressure). They had to cut off several chapters from the game, and make 1 big game instead of a series of games. Those were different times though, now that ESD and platforms like Xbox Live are more widespread I really think it could work well (selling downloadable packs with 1-2 chapters each for low amount).<\/p>\n<p>Am I going to try this? Well, never say never, but at the moment I&#8217;m in a fun situation where I have 5 projects started, and I am stuck because I&#8217;m waiting for external people to finish their jobs on ALL of those 5 (yes, mostly are artists, in case you wondered!). Also, doing a VN or adventure game in 3d is different: once you have the models of the main characters for example, you can reuse them even if you make 10 games. Same for evironments and objects. I&#8217;m not saying it&#8217;s easier to do in 3d, but that once you build up a good collection of 3d models and you have a working engine, is surely faster to produce games in 3d than hand-drawn 2d (that&#8217;s not a big discovery).<\/p>\n<p>Back to my own games, the final proofreading of all Spirited Heart texts is almost done, so I could release the beta-test version of the Deluxe version just before Christmas \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today I thought that would be cool to have some sort of VN series. Like a TV series, several episodes covering several months. However, I&#8217;m aware that it wouldn&#8217;t be an easy task at all. I seriously doubt anyone could release a VN of decent size (at least 2-3h of gameplay) in less than 30-45 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,94,7,23,24],"tags":[],"class_list":["post-533","post","type-post","status-publish","format-standard","hentry","category-dating-sims","category-development-tricks","category-general-topics","category-tycoongames","category-winter-wolves-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/533","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=533"}],"version-history":[{"count":1,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/533\/revisions"}],"predecessor-version":[{"id":534,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/533\/revisions\/534"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=533"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=533"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=533"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}