{"id":563,"date":"2010-01-14T15:42:52","date_gmt":"2010-01-14T15:42:52","guid":{"rendered":"http:\/\/www.winterwolves.net\/?p=563"},"modified":"2010-01-14T15:47:33","modified_gmt":"2010-01-14T15:47:33","slug":"planet-stronghold-how-psionic-powers-work","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2010\/01\/planet-stronghold-how-psionic-powers-work\/","title":{"rendered":"Planet Stronghold: How Psionic Powers work"},"content":{"rendered":"<p>Today I&#8217;ve experimented with the Psionic Powers balancing. I raised one of my chars to level 25 (the highest currently attainable in the game) and checked how powerful the stats would be. This way once I know the maximum power of that power, I can simply scale down the effects level by level until level 1 (of course the power need still to be somehow effective even at lower level otherwise would be useless).<\/p>\n<p>Psionic Powers in my game are the equivalent of the Spells in a classic fantasy RPG game. Since I wanted to keep the interface simple, I don&#8217;t have 50 &#8220;different&#8221; spells like in most games. Instead each Power has a value that represent the character knowledge of that specific power, going from 0 to 99 (even if at start of game each Power has a random value from 5-10).<\/p>\n<p>Each Power also requires Psionic Points (which from now I&#8217;ll abbreviate into PP) to be used &#8211; sort of the Mana points in fantasy game. The difference though, is that rather than having &#8220;Heal Light Wounds&#8221; and then &#8220;Heal Medium Wounds&#8221;, &#8220;Heal Severe Wounds&#8221;, &#8220;Heal Critical Wounds&#8221;, in my game there is a different (more casual) approach: each Power has a basic &#8220;casting&#8221; value, but you can spend more Psionic Points to increase its effectiveness. The base effectiveness is influenced by the character level and the knowledge of that specific power.<\/p>\n<p>A few examples with some non-definitive value:<\/p>\n<p><em>Level 1 Psionic character wants to use the Harm Power. He can use it spending the base PP value of 5 and deal 5 damage.<br \/>\nLevel 10 Psionic character wants to use the Harm Power. He can use it spending the base PP value of 5 and deal 25 damage (the bigger damage is because the character is higher level and has more knowledge of that specific Power).<br \/>\nLevel 1 Psionic character wants to use the Harm Power. He can use it spending a PP value of 15 (base + 10 PP) and deal 5&#215;3=15 damage.<\/em><\/p>\n<p>So as you can see, a level 1 character can deal almost the same amount as the level 10 if he spends x 3 of PP. Of course, at level 1, if you use 15 PP you&#8217;re left with almost no PP, while at level 10 you still have a good reserve of them \ud83d\ude42<\/p>\n<p>I think this system will still allow a good flexivity, but without filling the character &#8220;grimoire&#8221; with 50 powers that basically does the same thing, just in different proportions!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today I&#8217;ve experimented with the Psionic Powers balancing. I raised one of my chars to level 25 (the highest currently attainable in the game) and checked how powerful the stats would be. This way once I know the maximum power of that power, I can simply scale down the effects level by level until level [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,14,22,24],"tags":[],"class_list":["post-563","post","type-post","status-publish","format-standard","hentry","category-general-topics","category-roleplay-games","category-tower-of-destiny","category-winter-wolves-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/563","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=563"}],"version-history":[{"count":5,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/563\/revisions"}],"predecessor-version":[{"id":567,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/563\/revisions\/567"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=563"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=563"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=563"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}