{"id":617,"date":"2010-02-27T18:16:13","date_gmt":"2010-02-27T18:16:13","guid":{"rendered":"http:\/\/www.winterwolves.net\/blog\/?p=617"},"modified":"2010-02-27T18:16:13","modified_gmt":"2010-02-27T18:16:13","slug":"the-pixel-art-nostalgia","status":"publish","type":"post","link":"https:\/\/www.winterwolves.net\/blog\/2010\/02\/the-pixel-art-nostalgia\/","title":{"rendered":"The pixel art nostalgia"},"content":{"rendered":"<p>I grew up playing pixel art games. Some of the best games, first on C64, then Amiga, and lastly PC (but the first 3d or pseudo-3d games like Doom were already showing).<\/p>\n<p>I really like that style, and it&#8217;s a pity that nowadays you can see pixel art only on the small devices like iPhone, Nintendo DS or cellular phones. So, I am thinking to use pixel art for one of my upcoming games! \ud83d\ude00 I know that this might sounds crazy in an era of 3d accelerated cards, shaders, and so on, but I think a good pixel art graphic has something really artistic that you can&#8217;t get even with the best 3d real-time art you see in most games nowadays!<\/p>\n<p>Besides, I also think pixel art is very good for cute\/girly games, and since one of my upcoming games is definitely made for girls (but also men will be able to play it, fear not) I really want to try. Of course, I won&#8217;t feature full 800&#215;600 screens made in pixel art, but for example a tilemap (similar to those you see in all the games made with RPGMaker XP) or perhaps a central part of the screen where the action take place, and all around my usual window\/boxes with statistics and hints\/tooltips.<\/p>\n<p>I don&#8217;t want to announce anything yet, not unless I have implemented some screens with the new art style, but if everything goes well maybe in a month will make a new post with a surprise, a sort of a sequel (even if it will play differently) of one of my most successful games&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I grew up playing pixel art games. Some of the best games, first on C64, then Amiga, and lastly PC (but the first 3d or pseudo-3d games like Doom were already showing). I really like that style, and it&#8217;s a pity that nowadays you can see pixel art only on the small devices like iPhone, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,9,116,23,24],"tags":[],"class_list":["post-617","post","type-post","status-publish","format-standard","hentry","category-general-topics","category-indie-life","category-pixel-art","category-tycoongames","category-winter-wolves-games"],"_links":{"self":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/617","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/comments?post=617"}],"version-history":[{"count":1,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/617\/revisions"}],"predecessor-version":[{"id":618,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/posts\/617\/revisions\/618"}],"wp:attachment":[{"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/media?parent=617"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/categories?post=617"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.winterwolves.net\/blog\/wp-json\/wp\/v2\/tags?post=617"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}