Here I wanted to ask specifically for RPGs, in particular for Loren sequel (but answers / suggestion can be reused for other future games). I was brainstorming with Aleema, and we realized that with such a huge cast of party members is hard to always come up with new/fresh personalities.
Now of course, is not like you must always try to offer new thing, is hard. I think a character personality, beside his/her archetype, is made of the dialogues, the actions, and so on.
So for example two similar archetypes, the "solitary deadly fighter" could be like Loren, who is good at heart but just not used to the outside world, or it could be like Philipp, that is a real bastard
But I was wondering if you have any suggestion of "archetypes" rarely seen in RPGs ? Personally I think the "crazy" personality is not used enough. A bit like the ranger of Baldur's Gate (I don't remember his name anymore, getting old).
