biscuit wrote:
I just want to clarify a couple things here: the stats/skills building part has absolutely no effect on romances, yes/no? And the virtues/sins you accumulate only affect the profession endings?
Correct, the skills have no impact on romance, and the virtues/sins affect profession endings only.
biscuit wrote:
If that's the case, then I agree with Jack that in future updates, there should be some kind of text for getting a profession ending, so it feels like a true 'good ending' (even if you choose not to do romance). Otherwise, it seems like very much an afterthought.
Yes, I'll add them for sure. Today went out to stock on food since they say will snow here, and also relaxed a bit but I hope to write them all tomorrow !
biscuit wrote:
Also, I know it would mean much more work for you sleepykitten (and any other writers), but it seems a little.... wasted, if you can build up all your skills and invite other characters to train with you, and then have no impact on plot or even minor dialogue. (Ex: If you fence a lot with Juliet, then have your love interest compliment you, or Ebele ask 'how can you stand that woman?!')
I think it would be cool, but I also realize that would delay final release! :O
I thought about this but I am not sure will add that because wanted to get the game out for Christmas (also the game is already quite big). But even if I add it in a future update I think should be non-repeatable events, otherwise is not fun to read the same thing every time you do a job
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 12:54 am
by biscuit
Another comment: on the breakthrough and level up screens for the 'herbalist' advanced job, I get a little smiling icon of the chibi face next to the larger image.
Edit: More typos
When invited to take a nap with Jonathan, during the conversation when I accept, Marie yells:
"Fine then. Let that bastard bring you to hell." 'bring' should be 'take'
Also, when I had Heileen snoop around Juliet's room to check if she and Morgan had been having 'fun', Heileen ran back to her cabin. While speaking with Black, I got this line.
"Black rolled his eyes at my drama and retreated under the bed, poising for the first chance to dart out of the room."
'poising' should be 'poised'
Later in that same scenario, Morgan comes in, and I got this line of text:
"Morgan opened the door right." (sentence fragment)
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 4:46 am
by AokoKaze
I think the cook ending may be bugged. When I clicked on that profession ending, the game crashed and I received the following error message:
An exception has occurred.
While running game code:
File "game\endings.rpy", line 227, in script
IOError: Couldn't find file 'gfx/bg/kitchen.jpg'.
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 4:48 am
by biscuit
Some other miscellaneous typoes. While following Sebastian's romance path, Heileen catches him 'taking a sunbath'. I believe that should be 'sunbathing', as in he wants to sunbathe, or he changed his mind about sunbathing, or whatever. It pops up repeatedly, so the tense would change. (Sunbathing is a verb!)
Edit: Ugh, and I typo on the character's NAME while posting about typos/grammar...
Edit2: Speaking of character name typos...
After confessing her love and while trying to stop Sebastian from diving, Heileen yells
- "Sebasian, listen, you don't need to---- Yaaaaah!"
While I may not have typed 'yaaah' in there correctly, I DO know that "Sebasian" should be "Sebastian"
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 5:29 am
by MarSel
biscuit wrote:
Also, I know it would mean much more work for you sleepykitten (and any other writers), but it seems a little.... wasted, if you can build up all your skills and invite other characters to train with you, and then have no impact on plot or even minor dialogue. (Ex: If you fence a lot with Juliet, then have your love interest compliment you, or Ebele ask 'how can you stand that woman?!')
I think it would be cool, but I also realize that would delay final release! :O
biscuit wrote: I thought about this but I am not sure will add that because wanted to get the game out for Christmas (also the game is already quite big). But even if I add it in a future update I think should be non-repeatable events, otherwise is not fun to read the same thing every time you do a job
I was thinking and yes it would make more work for any writer but would the event have to be the same? Like say... The fencing with Juliet maybe a short event or one of the romance event happens after you do 10 "jobs" with her 20 "jobs" with her. (just numbers here but you get the ides) Just to make the game all... I don't know seem connected.
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 7:04 am
by thesleepykitten
biscuit wrote:
- "Sebasian, listen, you don't need to---- Yaaaaah!"
While I may not have typed 'yaaah' in there correctly, I DO know that "Sebasian" should be "Sebastian"
Yaaaaaaaaaaahhhhhhh!
MarSel wrote:
I was thinking and yes it would make more work for any writer but would the event have to be the same? Like say... The fencing with Juliet maybe a short event or one of the romance event happens after you do 10 "jobs" with her 20 "jobs" with her. (just numbers here but you get the ides) Just to make the game all... I don't know seem connected.
Hrm...
Basically when people mentioned the idea of little scenes, I brought up the notion of having 6 scenes per profession. Basically the characters that give +/- 1, 2, 3. And being a one-time only view. So you'll get to see Black running away with the chess pieces, Heileen dragging Sebastian out of the church before he steals the donation box ( o.o; ), Juliet teaching Heileen how to fence, etc.
Or, using the Juliet + fencing example... Would you prefer a series of short scenes using the +3 character with that profession only? So you'll get to see Heileen improving in that skill with the +3 character in a few scenes. With Juliet eventually respecting Heileen's new fighting skills at the end.
And of course if it's a love interest involved, depending on the affection, lines of dialogue could be altered to reflect it...
And again, thanks everyone for reporting any typos/grammars/inconsistencies. ^^v Seems no matter how many typos I fix...
Spoiler:
Also, might be easier to list typos in a spoiler box, so easy to click and check and keep the conversation focused on the gameplay/story/characters. Since I'll mostly be the one checking it over. ^_^v
I'll admit only 1% of my writing actually *appears* in the game. So I'm hesitate to make drastic changes (since I'll be redoing someone else's hard work ;; ) unless the bossman gives the okay.
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 9:39 am
by jack1974
biscuit wrote:Another comment: on the breakthrough and level up screens for the 'herbalist' advanced job, I get a little smiling icon of the chibi face next to the larger image.
Ah thanks, I probably put wrong coordinates!
AokoKaze wrote:I think the cook ending may be bugged. When I clicked on that profession ending, the game crashed and I received the following error message:
Yes, in this case I put the wrong image filename... ! But I'm going to write all the profession text endings today, so will check them all again
thesleepykitten wrote:I'll admit only 1% of my writing actually *appears* in the game. So I'm hesitate to make drastic changes (since I'll be redoing someone else's hard work ;; ) unless the bossman gives the okay.
I give you the okay for that, some short scenes are OK. We agreed to this by email:
So instead of 6 scenes for each profession for +/- 1, 2, 3, it'll just focus on the +3 character for a few scenes.
So basically whenever Heileen picks fencing with Juliet it'll go like this:
first scene
Juliet: You're terrible, Heileen! Worst fighter ever!
2nd scene when you reach level 5 in Fencing:
Juliet: You're not half-bad.
Final scene when you reach level 10:
Juliet: I underestimated you. You are a wonderful fighter... BUT NOT AS GOOD AS ME.
So there's LESS scenes, but probably more important since it encourages people to use the +3 character and learn a bit about them.
Doing this seems ok since shouldn't be too much extra work (remember that I want to have the game ready for Christmas!!
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 11:28 am
by Franka
More grammar/typos:
Spoiler:
“I stared at the dress for a while, then the thought of John and Morgan ogling at Lora hit me.”
- just “ogling Lora”
“I now understood why she did all of this. She wanted to cheer me up, and I’m happy to say that it worked!”
- “and I was happy to say”
“My depression has disappeared completely, and I was smiling during the entire dance.”
- “had disappeared” or “had gone away”
The scene where Lora and Heileen meet a boy in Port Royal leading them to Jonathan. Heileen thinks that giving the boy a few GOLD coins for directions is not enough. Really? The value of gold must be pretty low.
“Don’t you think you’ve had more than enough?”
- Sounds like he’s been drinking. Maybe “Don’t you think she gave you more than enough already?”
“I blinked my eyes in my confusion.”
- “in confusion.”
“ship boy”
- comes up a couple of times. “ship’s boy” or “cabin boy”
“Yeah, we should all head back to our cabin and get some sleep.”
- “cabins”
“Everyone watches me as I chewed and swallowed...”
- “watched”
“Marco’s new dish was a big success, and everyone plenty.”
- “ate plenty.” or “had plenty.”
“I was so embarrassed that I wasn’t able to choose my wording carefully.”
- “my words”
“We turned around to see what is.”
- “what it was.”
“We walked on the bridge a bit more”
- “We walked around the deck for a while longer”
“She smiled and ran towards me, then the two of us start crying tears of joy”
- “started”
“Lora and Otto ran toward us and hugged Marie, tears forming in all of their eyes.”
- How many eyes do they have? “tears forming in their eyes.”
“And as if to add insult to injury, Lora came closer to me and commented on how much cuter Marie has become.”
- “had become”
“Speaking of suffer... I don’t feel so good.”
- “suffering”
“I tried to walk back to the ship, but my head started to spin”
- “began spinning” Mostly because the exact same phrase is used a few lines later.
“But no matter how good-looking he was, I must not let my defenses down!”
- “I couldn’t allow myself to let my defenses down!”
“This man looked and acted friendly, but... should I believe what he says?”
- “could I believe what he said?”
“I don’t know why... but there was something about this Sebastian guy that I like.”
- “liked.”
“Guys! You know that we can stay as long as...”
“...let us women entertain them!”
- “...the women among us entertain them!”
“Juliet blinked and stared at her, while Lora continues talking.”
- “continued”
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 11:51 am
by Franka
That was the end of the demo for me. I liked what I saw, the character interaction is nice. I will be waiting for the yuri edition before forking over the $$$ however, so that will be end of my typo list.
Will silly stuff be in the game though? There's a typo or two there as well.
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 12:59 pm
by jack1974
Yes silly stuff will be there! I wrote that part myself, what did you find ?