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Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 2:16 pm
by MarSel
jack1974 wrote:
So basically whenever Heileen picks fencing with Juliet it'll go like this:
first scene
Juliet: You're terrible, Heileen! Worst fighter ever!
2nd scene when you reach level 5 in Fencing:
Juliet: You're not half-bad.
Final scene when you reach level 10:
Juliet: I underestimated you. You are a wonderful fighter... BUT NOT AS GOOD AS ME.
So there's LESS scenes, but probably more important since it encourages people to use the +3 character and learn a bit about them.
Yes something like that is just what I meant

and then you at least feel there is more point to picking someone to work with then just for the +3
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 2:34 pm
by jack1974
There was already a short text on the right side of the screen, but surely a short scene is a bigger incentive

Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 2:57 pm
by Franka
jack1974 wrote:Yes silly stuff will be there! I wrote that part myself, what did you find ?
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 5:28 pm
by jack1974
Thanks. I've fixed the bugs reported but I also finished writing the profession endings so I'm waiting for Sarah to proofread them before doing the next 0.73 update!
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 6:07 pm
by biscuit
Cool. I'm looking forward to the updated text scenes, since otherwise, this game feels sort of like two separate games that happened to be bundled together; the romance/dating 'visual novel' and the stat-raising little sim aspects. Currently at least, they do not seem to affect eachother at all, so that's a bit disappointing.
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 8:38 pm
by thesleepykitten
MarSel wrote:
Yes something like that is just what I meant

and then you at least feel there is more point to picking someone to work with then just for the +3
Okay, so a few scenes devoted to each profession with the +3 character is a go then. ^^v
Will help bridge the romance+stat raising so it doesn't feel too disconnected.
(As a small heads-up, since it's nearing Xmas, will be pretty busy at my other job until 18th, so we'll see what we can accomplish.)
Re: Heileen 3 beta testing
Posted: Tue Dec 11, 2012 9:46 pm
by jack1974
Well the important is the profession job endings since I think the player should be rewarded for those. Then probably will officially release the game since want to have it ready for Christmas, but of course there can be future updates with extra stuff like that

Re: Heileen 3 beta testing
Posted: Wed Dec 12, 2012 9:34 pm
by jack1974
Just uploaded 0.73 with new stuff - updated the first post with the details, most notable addition are the texts for each profession ending!

Re: Heileen 3 beta testing
Posted: Mon Dec 17, 2012 12:42 pm
by jack1974
Today I've uploaded version 1.0 with the separate installers. Unfortunately while testing the Mac version I discovered that there's still a fullscreen bug that makes the game unplayable

so for the Mac only I had to recompile the game using the old libraries which are slower but still more reliable. For Windows and Linux users instead I was able to use the new version

Unless someone report a serious bug in the next days this will be the final release build!
Re: Heileen 3 beta testing
Posted: Tue Dec 18, 2012 2:35 pm
by jack1974
Updated the game to version 1.0a which has only a replaced scene in the Sebastian route, and a few typos/fixes all around the script.