No for this first attempt no rpg elements sorry. It is however something I plan to do with my Princess Maker clone, which will do after this one (need to learn the new python platform).
I like that idea and I remember in Amiga times there was a series of games in which you could choose several skills and the game would display different results based on them (was an investigative game).
There is a score system inside the game. At the end you'll get a final score award. But that's just for completing quests. Then there will be the storyline with 3-4 different endings. By different I mean that the story will completely branch out, based on the final you choose (with your previous choices). But for each final you'll be able to make the same maximum score, there isn't an ideal ending.
Initially I thought that the classic "the girl find her boy" would have been the "right" one, but now I changed my mind... you can end the game and find out that your female best friend is the person you love, or other surprises...
