Re: Planet Stronghold version 1.5 (Deluxe)
Posted: Thu Apr 04, 2013 7:23 am
Hi, I finally got the chance to play this! Thanks for having the EASTER sale.
As someone who mostly played Hard Mode in Loren, I'm kind of surprised by the challenge of this one! Even on Medium Planet Stronghold I've run into quite a few close battles. Maybe it depends on how much you're willing to abuse the infinite flow of healing items though. (On that note, are grenades and Lifegivers in unlimited supply like the barracks items? They seem strong like explosive items in Loren, though maybe it makes more sense when I see what the higher difficulties are like.)
Still around midway or something, so I may stop by again later. It's great so far though!
It seems like some enemy skills hit when they shouldn't though? Like the Dredan Warriors using Holy Sword, or the Battle Bot Phasor using Phasor Blast. I noticed that they always do the damage, even when the game system says the attack missed. I don't know for sure if it's the game message that's mistaken, or if it's actually coded to always hit right now. (Not that this slows me down at all, it's pretty rare for my party to dodge attacks in the first place so I don't count on it. On the other hand, anyone on my team that's not a scout or light weapon user is typically looking at about 50/50 potshots... ah, gotta love RNG.)
As someone who mostly played Hard Mode in Loren, I'm kind of surprised by the challenge of this one! Even on Medium Planet Stronghold I've run into quite a few close battles. Maybe it depends on how much you're willing to abuse the infinite flow of healing items though. (On that note, are grenades and Lifegivers in unlimited supply like the barracks items? They seem strong like explosive items in Loren, though maybe it makes more sense when I see what the higher difficulties are like.)
Still around midway or something, so I may stop by again later. It's great so far though!
It seems like some enemy skills hit when they shouldn't though? Like the Dredan Warriors using Holy Sword, or the Battle Bot Phasor using Phasor Blast. I noticed that they always do the damage, even when the game system says the attack missed. I don't know for sure if it's the game message that's mistaken, or if it's actually coded to always hit right now. (Not that this slows me down at all, it's pretty rare for my party to dodge attacks in the first place so I don't count on it. On the other hand, anyone on my team that's not a scout or light weapon user is typically looking at about 50/50 potshots... ah, gotta love RNG.)