Art Thread [Queen of Thieves]

A fantasy otome RPG about three young thieves with special skills https://www.winterwolves.com/queenofthieves.htm
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Troyen
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Re: Art Thread [Queen of Thieves]

Post by Troyen »

Yeah, I think the main issue is making it obvious those are player choices and not part of the actual dialogue. (I'm still not entirely sure if the first line is a choice or not.)
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jack1974
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Re: Art Thread [Queen of Thieves]

Post by jack1974 »

Yes, well when you hover the mouse on them they highlight, so I think in the final game should be obvious :) Maybe will add some other visual indicator.
Anyway back to work... I have still 81 scenes left to check! :shock:
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jack1974
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Re: Art Thread [Queen of Thieves]

Post by jack1974 »

Image
something I like about this game is that it's possible to have sex before the final romance (of course there's just a fade to black, not a new CG :oops:).
It's more varied than my other dating sims, in which the final romance/sex scene was always the end of everything.

Of course in some cases the couple has sex and might regret it later... maybe like Kira in the image above :wink:

Also: 79 scenes left to code! :)
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pahldus
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Re: Art Thread [Queen of Thieves]

Post by pahldus »

I like the sound of that, because it sounds like relationships will flow more naturally. In some relationships the sex is not really the romance, it is just the precursor to the real emotional bonding that is romance.
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jack1974
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Re: Art Thread [Queen of Thieves]

Post by jack1974 »

Yes indeed. It was like that with me and several other people I know, so... :)
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DarkWolf
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Re: Art Thread [Queen of Thieves]

Post by DarkWolf »

I have a question that might be a bit off-topic in this thread (Art Thread) but as talk already went a bit of topic I hope Jack won't hold it against me.

Will other two sisters that you don't choose to play as still romance someone in that playtrough as it was done in PSCD or will it be more like in SOTW where a character that you don't choose to play as won't be romancing anyone? I hope it is a later as I thought I would play from all sister's perceptive and then fuse the 3 playtroughs in my head as one just shown from different perspective (And because I don't won't to see my girls romancing guys in my playtroughs).
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jack1974
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Re: Art Thread [Queen of Thieves]

Post by jack1974 »

Yes in practice this game is a sort of "The Sims" :) You control all the three characters, and you decide what each sister does. You can have all three find a love, or just one of them, or two, or none, etc. Of course you can also decide if they're all 3 lesbians :lol: or any other combination. Total freedom! Of course, you can't have two sisters get in love with the same character, at one point of the story based on the romance value, a choice will be made.
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jack1974
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Re: Art Thread [Queen of Thieves]

Post by jack1974 »

Image
currently trying to do another thing before I continue with the scene coding, I wanted to display all the romances for all the three sisters as a sort of "summary" in a single screen. It's not turning out to be easy! :o
I don't like much the empty spaces so I think I might just do it differently and for each girl display only the possible romance portrait with the hearts below it.
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jack1974
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Re: Art Thread [Queen of Thieves]

Post by jack1974 »

Image
Much better now!! I found a good layout. Also realized how many romances there are... crazy. Nobody can complain there aren't enough romances in this game! :mrgreen:
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yayswords
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Re: Art Thread [Queen of Thieves]

Post by yayswords »

It needed captions.

Image
If at first try it doesn't explode, it ain't Jack who wrote the code.
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