new battle layout feedback
Posted: Thu Apr 30, 2015 9:24 am
I'm changing the layout of the battle a bit. However I'm not sure if I'm moving in the right direction...

In practice as you see from the screenshot, I'm trying to do this:
- make bigger character portraits, displaying directly on them the statistics: attack (sword), defense (shield), hit points (heart), SP (star)
- remove the battle log on bottom. I thought about removing it completely but I am sure wouldn't be a good idea. So I thought to allow to toggle it on/off, but displaying on the left part of screen as you can see
- the skill description tooltip would be moved on the left, below the log
- if the log is toggled off, in that window you would see the usual character info, with a few more details (speed, critical hit)
however I'm not sure if it's a step forward or not. I mean I guess not having always displayed speed/critical hit % probably shouldn't be a big problem, and I made those decisions so it could be playable more from mobile... but on the other hand, the revenues from mobile aren't really worth any effort
so I should probably concentrate to make it play well on desktop.
If anyone has any suggestion, is welcome. I'm thinking to try reducing the portraits, still keeping the info displayed, but so that the log and skill info would show up at the bottom as before...
I guess I could also build a quick test so people could play with it (any mechanic is broken so just to see how the layout works).

In practice as you see from the screenshot, I'm trying to do this:
- make bigger character portraits, displaying directly on them the statistics: attack (sword), defense (shield), hit points (heart), SP (star)
- remove the battle log on bottom. I thought about removing it completely but I am sure wouldn't be a good idea. So I thought to allow to toggle it on/off, but displaying on the left part of screen as you can see
- the skill description tooltip would be moved on the left, below the log
- if the log is toggled off, in that window you would see the usual character info, with a few more details (speed, critical hit)
however I'm not sure if it's a step forward or not. I mean I guess not having always displayed speed/critical hit % probably shouldn't be a big problem, and I made those decisions so it could be playable more from mobile... but on the other hand, the revenues from mobile aren't really worth any effort
If anyone has any suggestion, is welcome. I'm thinking to try reducing the portraits, still keeping the info displayed, but so that the log and skill info would show up at the bottom as before...
I guess I could also build a quick test so people could play with it (any mechanic is broken so just to see how the layout works).

