http://www.macgames.biz/games/QoT-0.5.1-all.zip (my backup server)
sorry not going to use CDN for just a prototype!
What's new in 0.5.1
- implemented new system to calculate damage
- bramblecoat, counterattack and mirror damage now have a counter that decreases only when hit
Obviously, it's a mess! Thief defensive skilltree is missing a skill, and for sure several skills will be tweaked/changed. You have just "first tier" gear equipped, and all the armors give no particular bonuses (are all identical). Only Thalia weapon gives +10 critical, while other classes weapons are lame.
So what I'm mainly looking for is the feedback on the battle mechanic themselves, the 3 vs many, the defense/armor that goes down on each hit, and such.
Also notice that the battle positioning bonus is not present (I'm still thinking if to add that or just display the enemy info on the team setup). And you can learn and use in battle the "combo skills", since the combo mechanics aren't working either
So there isn't much yet, but will try to add the missing stuff next week if I have time
