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Re: alpha build 0.5.8

Posted: Sat May 30, 2015 7:01 am
by yayswords
No I'm not going to do that now. I'm saving that for when I know what to put there, I just want to play around and see how much screen space is used etc. Which file is it?

Pfft, I think I found it and I think it's compiled :P

Re: alpha build 0.5.8

Posted: Sat May 30, 2015 7:44 am
by jack1974
The file contents are the same I posted in forums anyway :)

Re: alpha build 0.5.8

Posted: Sat May 30, 2015 11:04 am
by yayswords
Yes, but if I edit them can I test the results without having to send them to you?

(how the hell did renke try all his stuff?)

Re: alpha build 0.5.8

Posted: Sat May 30, 2015 12:03 pm
by jack1974
He was using decompilers, anyway you can just copy the text I already pasted in a file, save it with l_skills.rpy and place in the game and run it. But if you have bugs obviously I don't have time to do anything (I have enough of the bugs in my own code).

Re: alpha build 0.5.8

Posted: Sat May 30, 2015 2:29 pm
by yayswords
Image
Aw yis. Okay cool, when the time comes I'll have easily improved descriptions for you :D

Re: alpha build 0.5.8

Posted: Sat May 30, 2015 2:36 pm
by jack1974
Krimm owns Riley for 500 of SP (Sex Points) :lol:

Re: alpha build 0.5.8

Posted: Thu Aug 27, 2015 6:21 am
by yayswords
I'm all proper so I'm going to bump this to talk about a skill...

Thalia's Hide in Shadows is pretty nice. I thought it was rubbish the first time I saw it, but then I hadn't realized that double your crit is double your damage. One point here is great, because you can double-damage your next big attack, which makes it really cool for your mana. It effectively costs no mana since you will regen it in that turn, so it's just 10 delay. Also, maybe you can wait out a Guard with it - very tactical. If you're using Thalia's buffs these also become "free" since they cost the 1SP it regens.

But but but but but...

Much like in SotW, you lose the damage buff on your first instance of a multi-attack. If you use her row nuke, only the left target takes the double damage. Not fixable this time either? :P

Re: alpha build 0.5.8

Posted: Thu Aug 27, 2015 6:32 am
by jack1974
yayswords wrote: Much like in SotW, you lose the damage buff on your first instance of a multi-attack. If you use her row nuke, only the left target takes the double damage. Not fixable this time either? :P
Hmm I am unsure, since the engine (rightfully) consider a multi-attack as a series of attacks. And in my hack, I check when the character first hit an enemy. I think I could "extend" the check to 3 targets if the skill area is AOE (so 3 targets). Will try to do the change before next update :)

Re: alpha build 0.5.8

Posted: Thu Aug 27, 2015 6:42 am
by jack1974
Ha, actually I just did it. I have to go soon to do some errands so I wanted to get it done fast, and I did it :)
Now I have to find out why the effect line is displayed twice, but that's another issue. The feature works, tested it!