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Re: dungeons exploration
Posted: Mon Jun 08, 2015 5:58 am
by jack1974
Haha I actually like it, when I take breaks (is healthier to not work for hours straight on computers!) I can just walk near the door and look at it. Before I had to go downstairs (upstairs I have some tiny windows that sucks).
Plus I get a +1 in writing inspiration skill

Re: dungeons exploration
Posted: Mon Jun 08, 2015 7:19 am
by yayswords
Ok that dungeon looks pretty cool, what monsters are in there?
Re: dungeons exploration
Posted: Mon Jun 08, 2015 7:32 am
by jack1974
Maybe some rats, but I have several "Summon Cat companion" spells that can take care of the problem

Re: dungeons exploration
Posted: Mon Jun 08, 2015 7:55 am
by jack1974

speaking of rats...

Re: dungeons exploration
Posted: Tue Jun 09, 2015 8:04 am
by jack1974

hehe was thinking as I coded the "always safe escape" thing and wrote that dialogue, that for SOTW players this will almost look like a cheat mode

In practice except for some rare key plot battles, you'll never get a game over in this game. I think is fine, since is a casual RPG!
Re: dungeons exploration
Posted: Tue Jun 09, 2015 8:24 am
by Harbinger1975
Jack, the way those character models looks is amazing. Is Queen of Thieves like a "Loren" type game? Or a shade different like SOTW was?
Re: dungeons exploration
Posted: Tue Jun 09, 2015 9:19 am
by jack1974
No more similar to Loren, in the sense that is more focused on the romance than RPG part (albeit RPG is still present as you can see). I'll probably make another blog post explaining some more differences, but this one basically started as "otome" (GxB) dating sim only, then I turned it into a casual RPG and added yuri paths
In short:
- fixed party of 3 (the three sisters)
- male/female romances (3 + 3 characters). Each sister can romance 2 out of 3 boys/girls (fixed combos)
- party auto-heals after every battle
- fixed amount of gear (but each represented graphically), no jewelry, limited slots for items
- unlimited grinding (there is a level cap though, obviously!)
Re: dungeons exploration
Posted: Sat Jun 13, 2015 8:35 am
by Troyen
Disease rats or plague rats?
Re: dungeons exploration
Posted: Sat Jun 13, 2015 8:41 am
by jack1974
Can change to plague rats if sounds better in English

Re: dungeons exploration
Posted: Sat Jun 13, 2015 9:24 am
by Thee Forsaken One
jack1974 wrote:Can change to plague rats if sounds better in English

It's more the tenses that don't work. You should try either Diseased Rat or Plague Rat. Whichever you think works best.