Please remember that:It is impossible to make all the bonuses be the same strength/usefulness/value.
I'm mostly interested in making them "fitting the character/story".
Tiberius: Reduces the chances of random encounters during the robbery missions by 50%!
Fredrick: You can now buy all items in Fredrick shop with a permanent discount of 50%!
Melvin: The time cost of all robbery actions is halved!
Moirgane: All the information about the new targets discovered in the robbery screen are instantly revealed!
Mary-Ann: You can now buy all items at the Forge with a permanent discount of 50%!
Therjalla: You can now buy all items at the Temple with a permanent discount of 50%!
Moirgane's bonus originally was Melvin's, but I decided that would fit more the other character because of the job (she hears rumors at the tavern/docks).
The yuri gets two shops discounts: however, since the armor gear is purely cosmetic it's not like the Forge items are valuable for the fights. The potions are more (but still you can bring a limited amount with you). In general money to buy items shouldn't be a problem
