Re: Queen Of Thieves beta 0.6.1
Posted: Tue Jun 21, 2016 6:50 pm
Thanks, grabbed the save 
Pc games and mac games
https://www.winterwolves.net/
Sigh, loading the save and going in inventory, I see 8 SP immediately without the need to examine any item. I think might be a bug that can't be caught with saves, the worst kindDarkWolf wrote: If you enter inventory you will see Joanne having 6 SP but if you click on her enduring rob and look at gems the gem will start working and she will have 8 SP.
I don't think status ever dropped in a middle of battle, always sometime in between battles.jack1974 wrote:Sigh, loading the save and going in inventory, I see 8 SP immediately without the need to examine any item. I think might be a bug that can't be caught with saves, the worst kindDarkWolf wrote: If you enter inventory you will see Joanne having 6 SP but if you click on her enduring rob and look at gems the gem will start working and she will have 8 SP.
Maybe if you see the stat dropping while in a battle, then that save might work!
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/encounters.rpy", line 119, in script call
File "game/encounters.rpy", line 1708, in script
File "game/encounters.rpy", line 1708, in <module>
NameError: name 'lvl5_silence' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/encounters.rpy", line 119, in script call
File "game/encounters.rpy", line 1708, in script
File "C:\Users\Bob The Mob\Downloads\QoT-0.6.1-all\QoT-0.6.1-all\renpy\ast.py", line 1648, in execute
if renpy.python.py_eval(condition):
File "C:\Users\Bob The Mob\Downloads\QoT-0.6.1-all\QoT-0.6.1-all\renpy\python.py", line 1606, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\Bob The Mob\Downloads\QoT-0.6.1-all\QoT-0.6.1-all\renpy\python.py", line 1601, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/encounters.rpy", line 1708, in <module>
NameError: name 'lvl5_silence' is not defined
Windows-7-6.1.7601-SP1
Ren'Py 6.99.10.1227
Queen Of Thieves 0.6.1
I loaded that save and went into battle and made two new saves one right before battle starts and one inside of battle so maybe now you will see them.jack1974 wrote:Really weird. I wonder if it's connected to level up, but I tried a few times and I didn't get the problem here
Cool, glad you like itBobTheMob wrote:I’d like to start off saying so far this game is AWESOME!!!
Love the comedy of the sisters’ arguments and the sprites are beautifully done.
Yes, the catacombs are still bugged. Hopefully tomorrow will fix that!BobTheMob wrote: There is one problem I’ve encountered thus far: when in the Catacombs at night on I Think it was Day 4 (might have been a little after that) at the point whereI got this when I chose to do so:Spoiler:
I am not sure, on Android I think you could copy the save info, but personally I never tried itBobTheMob wrote: Other than that, really dig this game thus far, and CAN’T WAIT for it to be available for the Kindle!!!!!!!
Oh, and is there a way of linking the progress I’ve made in the game to my Kindle when it comes out?
Good point. It's funny I held back on mentioning something else because I told myself that... but anyway, outside of dialogue, the narrator mixes past and present wildly.Thee Forsaken One wrote:Yes, you're right but, since this is dialogue, common parlance can take precedence over correct grammar. In this case, we can assume that Thalia is making a common mistake that many do (especially singers).yayswords wrote:Forsaken, I think many sentences could use some commas. Also, when Thalia says she would like to "lay" with Malvin it makes me feel even you have fallen victim to the lie/lay pandemic. Lay is past tense of lie, else it's used with an object. It should be lie, even if that is homonymous with telling falsehoods. Am I wrong?