Queen Of Thieves beta 0.8.7

A fantasy otome RPG about three young thieves with special skills https://www.winterwolves.com/queenofthieves.htm
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jack1974
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Re: Queen Of Thieves beta 0.7.7

Post by jack1974 »

Yes, rarely but it's possible :)
myoksy
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Re: Queen Of Thieves beta 0.7.7

Post by myoksy »

in the post-battle statistics the kill counter is off, introduced probably in 0.7.6 - I just had an encounter with 5 rats and killed 7 of them
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jack1974
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Re: Queen Of Thieves beta 0.7.7

Post by jack1974 »

Haha well 7 should never happen. I wonder though if it's because of debuffs. Like if a target dies because has two debuffs from two different party members, maybe both get the kill credit?
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Re: Queen Of Thieves beta 0.7.7

Post by myoksy »

but something's different, with <= 0.7.5 one of my personal challenges was to win a fight without an "official" kill: a debuff kill was not counted
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Re: Queen Of Thieves beta 0.7.7

Post by Anima_ »

If you use the original kill count system from Loren, then only direct kills are counted.
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jack1974
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Re: Queen Of Thieves beta 0.7.7

Post by jack1974 »

Ah yes I didn't change that, so only direct kills. Not sure how you got that 7 number though, I didn't change that part at all since the beginning of the game :shock:
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Re: Queen Of Thieves beta 0.7.7

Post by myoksy »

it seems to be related to bleeding/frozen etc, but I don't recognize a pattern (and it's not that easy to follow a fight with only effects and the little status box). a post-fight save game is probably not helpful for debugging?

small totally easily fixable issue: the description of the bomb says something about a front row : )
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jack1974
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Re: Queen Of Thieves beta 0.7.7

Post by jack1974 »

myoksy wrote:it seems to be related to bleeding/frozen etc, but I don't recognize a pattern (and it's not that easy to follow a fight with only effects and the little status box). a post-fight save game is probably not helpful for debugging?
So this happens because you're killing enemies with the damage over time only, right?
myoksy wrote: small totally easily fixable issue: the description of the bomb says something about a front row : )
Yes that's easy at least :)
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Re: Queen Of Thieves beta 0.7.7

Post by myoksy »

jack1974 wrote:So this happens because you're killing enemies with the damage over time only, right?
iirc the counted overkills started when I got the first damaging skill (the freezing snowball spell thingy) but I did not pay close attention to all actions in the encounter - only the "whut? I had 3 foes and see 4 kills now" bafflement.

I will try to make this reproducable, bug reports with "hey coder! it's wrong!" do suck a lot. can I start the game with a debug option that writes out everything happening in an encounter?
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jack1974
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Re: Queen Of Thieves beta 0.7.7

Post by jack1974 »

Yes if you press L key while in battle you should see "battle log enabled". Will write down all battle events in a file (one for each battle) like Combat-Log08-25-09-41.txt etc
I'm about to upload the new version now, but I didn't touch that part. I could honestly remove it - since the kills count doesn't impact experience gained. So honestly don't go mad over this, since it's not like has any particular use in the game itself :lol:
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