Queen Of Thieves beta 0.8.7
- jack1974
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Re: Queen Of Thieves beta 0.7.7
Yes, rarely but it's possible 
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myoksy
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Re: Queen Of Thieves beta 0.7.7
in the post-battle statistics the kill counter is off, introduced probably in 0.7.6 - I just had an encounter with 5 rats and killed 7 of them
- jack1974
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Re: Queen Of Thieves beta 0.7.7
Haha well 7 should never happen. I wonder though if it's because of debuffs. Like if a target dies because has two debuffs from two different party members, maybe both get the kill credit?
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myoksy
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Re: Queen Of Thieves beta 0.7.7
but something's different, with <= 0.7.5 one of my personal challenges was to win a fight without an "official" kill: a debuff kill was not counted
- Anima_
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Re: Queen Of Thieves beta 0.7.7
If you use the original kill count system from Loren, then only direct kills are counted.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
Part-time emotionless AI
Part-time emotionless AI
- jack1974
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Re: Queen Of Thieves beta 0.7.7
Ah yes I didn't change that, so only direct kills. Not sure how you got that 7 number though, I didn't change that part at all since the beginning of the game 
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myoksy
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Re: Queen Of Thieves beta 0.7.7
it seems to be related to bleeding/frozen etc, but I don't recognize a pattern (and it's not that easy to follow a fight with only effects and the little status box). a post-fight save game is probably not helpful for debugging?
small totally easily fixable issue: the description of the bomb says something about a front row : )
small totally easily fixable issue: the description of the bomb says something about a front row : )
- jack1974
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Re: Queen Of Thieves beta 0.7.7
So this happens because you're killing enemies with the damage over time only, right?myoksy wrote:it seems to be related to bleeding/frozen etc, but I don't recognize a pattern (and it's not that easy to follow a fight with only effects and the little status box). a post-fight save game is probably not helpful for debugging?
Yes that's easy at leastmyoksy wrote: small totally easily fixable issue: the description of the bomb says something about a front row : )
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myoksy
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Re: Queen Of Thieves beta 0.7.7
iirc the counted overkills started when I got the first damaging skill (the freezing snowball spell thingy) but I did not pay close attention to all actions in the encounter - only the "whut? I had 3 foes and see 4 kills now" bafflement.jack1974 wrote:So this happens because you're killing enemies with the damage over time only, right?
I will try to make this reproducable, bug reports with "hey coder! it's wrong!" do suck a lot. can I start the game with a debug option that writes out everything happening in an encounter?
- jack1974
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Re: Queen Of Thieves beta 0.7.7
Yes if you press L key while in battle you should see "battle log enabled". Will write down all battle events in a file (one for each battle) like Combat-Log08-25-09-41.txt etc
I'm about to upload the new version now, but I didn't touch that part. I could honestly remove it - since the kills count doesn't impact experience gained. So honestly don't go mad over this, since it's not like has any particular use in the game itself
I'm about to upload the new version now, but I didn't touch that part. I could honestly remove it - since the kills count doesn't impact experience gained. So honestly don't go mad over this, since it's not like has any particular use in the game itself
