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Re: Queen Of Thieves beta 0.7.7

Posted: Wed Aug 24, 2016 5:56 pm
by jack1974
Yes, rarely but it's possible :)

Re: Queen Of Thieves beta 0.7.7

Posted: Wed Aug 24, 2016 6:23 pm
by myoksy
in the post-battle statistics the kill counter is off, introduced probably in 0.7.6 - I just had an encounter with 5 rats and killed 7 of them

Re: Queen Of Thieves beta 0.7.7

Posted: Wed Aug 24, 2016 6:34 pm
by jack1974
Haha well 7 should never happen. I wonder though if it's because of debuffs. Like if a target dies because has two debuffs from two different party members, maybe both get the kill credit?

Re: Queen Of Thieves beta 0.7.7

Posted: Wed Aug 24, 2016 6:39 pm
by myoksy
but something's different, with <= 0.7.5 one of my personal challenges was to win a fight without an "official" kill: a debuff kill was not counted

Re: Queen Of Thieves beta 0.7.7

Posted: Wed Aug 24, 2016 6:42 pm
by Anima_
If you use the original kill count system from Loren, then only direct kills are counted.

Re: Queen Of Thieves beta 0.7.7

Posted: Wed Aug 24, 2016 6:59 pm
by jack1974
Ah yes I didn't change that, so only direct kills. Not sure how you got that 7 number though, I didn't change that part at all since the beginning of the game :shock:

Re: Queen Of Thieves beta 0.7.7

Posted: Wed Aug 24, 2016 7:27 pm
by myoksy
it seems to be related to bleeding/frozen etc, but I don't recognize a pattern (and it's not that easy to follow a fight with only effects and the little status box). a post-fight save game is probably not helpful for debugging?

small totally easily fixable issue: the description of the bomb says something about a front row : )

Re: Queen Of Thieves beta 0.7.7

Posted: Wed Aug 24, 2016 9:17 pm
by jack1974
myoksy wrote:it seems to be related to bleeding/frozen etc, but I don't recognize a pattern (and it's not that easy to follow a fight with only effects and the little status box). a post-fight save game is probably not helpful for debugging?
So this happens because you're killing enemies with the damage over time only, right?
myoksy wrote: small totally easily fixable issue: the description of the bomb says something about a front row : )
Yes that's easy at least :)

Re: Queen Of Thieves beta 0.7.7

Posted: Thu Aug 25, 2016 7:15 am
by myoksy
jack1974 wrote:So this happens because you're killing enemies with the damage over time only, right?
iirc the counted overkills started when I got the first damaging skill (the freezing snowball spell thingy) but I did not pay close attention to all actions in the encounter - only the "whut? I had 3 foes and see 4 kills now" bafflement.

I will try to make this reproducable, bug reports with "hey coder! it's wrong!" do suck a lot. can I start the game with a debug option that writes out everything happening in an encounter?

Re: Queen Of Thieves beta 0.7.7

Posted: Thu Aug 25, 2016 7:43 am
by jack1974
Yes if you press L key while in battle you should see "battle log enabled". Will write down all battle events in a file (one for each battle) like Combat-Log08-25-09-41.txt etc
I'm about to upload the new version now, but I didn't touch that part. I could honestly remove it - since the kills count doesn't impact experience gained. So honestly don't go mad over this, since it's not like has any particular use in the game itself :lol: