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Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 5:31 pm
by myoksy
Magic Sparks: I think the description is wrongish, "the enemies on the sides take 50% of the damage" feels more like normal dmg on expert level.

my example are foes with 17/16/17 armour w/o debuffs (should be comparable), sparks would deal 14/16/14 dmg, magic bolt (as baseline) 13 for each enemy

imo not a balancing problem (imo sparks are fine) but you should correct the description.

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 6:43 pm
by jack1974
Originally was really 50% damage but then probably with the 319083201 tweaks I did, somehow the magic damage is the same. To avoid confusions I will make hit 3 characters but not be AOE (do same damage). Will reduce slightly the damage to balance it. The damage is different anyway, since for example on three targets with armor: 18/20/16 was doing 10/11/12 dmg (the one in the center even with higher armor was still getting more damage).
But I can see how this is confusing, so better say she does same amount of damage, probably 50%/75%/100%

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 7:11 pm
by myoksy
jack1974 wrote:Will reduce slightly the damage to balance it.
hmm, not happy with this decision. the only area in which the mage has currently the best skill (damage and speed-wise) is multi-target attacks.

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 7:18 pm
by myoksy
sometimes the party screen icon in the right upper edge vanishes when doing robberies - no idea about the trigger. when you're interested I could send you two saves: one with the knob, one without; both in military houses

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 7:23 pm
by myoksy
it seems to be reproducable: the first time one enters a mansion the party screen is available. when leaving an re-entering it's gone

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 7:31 pm
by myoksy
jack1974 wrote:
myoksy wrote:one of the military rooms with the undead mercs had a text with something like "<char> starts weak and has 0 SP" (or similar, no save available and no rollback possible) but all my PCs have full SP in the encounter (I chose Thalia at the selection before, maybe this helps to find the issue)
Will take a look!
and just a few moments ago I saved a game before this, if you need one.

btw, completely without SP is harsh : )

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 7:36 pm
by jack1974
myoksy wrote:
jack1974 wrote:Will reduce slightly the damage to balance it.
hmm, not happy with this decision. the only area in which the mage has currently the best skill (damage and speed-wise) is multi-target attacks.
It's still very powerful, remember that destroys targets buffs. So counterattacks, etc.
Yes sure send me both saves for party icon and the SP bug.
Without SP is harsh but you can use potions :wink:

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 8:56 pm
by myoksy
Just saw that Throwing Knives is still the lone outlier using "Row" as area - I thought you wanted to change this to AoE as Row does not really make sense in the current system?

But something different, mostly directed at other beta players: Has anyone used elemental resistances? The more or less only situation those could be useful are the four sealed rooms down in the catacombs with the three elementals of one type. But it was too much hassle to reequip and very much not needed with normal difficulty.

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 9:26 pm
by jack1974
AOE=full damage at center, half at sides
Row=in this case means 3 adjacent targets
I need to change the description so that row says 3 targets

For elemental I don't think any player would need to change the outfit on purpose, especially for randomized missions. As you say could be useful in some point in the catacombs but it's probably too much hassle :)

Re: Queen Of Thieves beta 0.8.0

Posted: Sat Aug 27, 2016 9:35 pm
by myoksy
jack1974 wrote:AOE=full damage at center, half at sides
Row=in this case means 3 adjacent targets
I need to change the description so that row says 3 targets
afaik Strike Through deals the same damage for all targets and is an AoE skill. same with quite a few buff skills: AoE but the same benefit for all affected (Hold The Line, Magic Shield, Rally)