the thing is that in this game the numbers are so small that often you don't notice it. The calculations probably were off, as I said after 321089 gazillion tweaks I did, so tomorrow I'll remove all references to AOE and change them to "hit 3 targets".
Obviously no time to do any other tweaks, also considering most people will play it on Easy or as VN Mode
No it's the same, they use same identical code, but in practice internally starts with 50% damage on sides, then somehow the damage becomes higher and close to 100%. Will look and see if is possible to keep the AOE and do 50% damage for real (as expected) or not.
OK I managed to implement AOE correctly:
I'll need to test a bit since I have changed the damage calculations, so need to make sure the other skills work as intended, but so far so good
OK made the update, it's another important one since the AOE change will impact the game quite a bit. It's obviously harder, since now AOE is a "real AOE". Before was bugged since in practice you could hit 3 characters and do almost 100% damage on all of them
Of course the change also impact AI, so even the AOE attacks of the computer will be "weaker" (but in reality just "as should always have been"!).
I kept Joanne Sparks damage as it was though, didn't nerf it
MakeCombat sounds like an important core functionality.... (first combat in a new game, merchant house, ex-merc noticed that PC wanted to steal the key)
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/robbery.rpy", line 1131, in script call
File "game/plot/rooms.rpy", line 520, in script call
File "game/plot/rooms.rpy", line 176, in script call
File "game/script.rpy", line 1516, in script
File "game/script.rpy", line 1516, in <module>
NameError: name 'MakeCombat' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/robbery.rpy", line 1131, in script call
File "game/plot/rooms.rpy", line 520, in script call
File "game/plot/rooms.rpy", line 176, in script call
File "game/script.rpy", line 1516, in script
File "/home/renke/Downloads/QoT-0.8.1-all/renpy/ast.py", line 806, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/home/renke/Downloads/QoT-0.8.1-all/renpy/python.py", line 1577, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 1516, in <module>
NameError: name 'MakeCombat' is not defined
Linux-4.6.6-300.fc24.x86_64-x86_64-with-fedora-24-Twenty_Four
Ren'Py 6.99.10.1227
Queen Of Thieves 0.8.1