Page 22 of 30
Re: Queen Of Thieves beta 0.8.1
Posted: Sun Aug 28, 2016 12:07 pm
by jack1974
I think it's because of the crash (you probably just clicked "Ignore" and skipped the fight, right?) so you couldn't put the sisters on the battlefield. Now only the characters who took part in the combat will get XP. I just tried to do a level up here and worked fine, so I think it's because of the crash.
Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 12:48 pm
by myoksy
ah, okay. I think the issue is a different one: normally on level up a text on the portraits says "Skill/Attribute point available" (or so) - this seems not to be the case for the first skill point directly before the initial robbery mission.
Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 12:58 pm
by jack1974
I think in the new version should work

Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 2:06 pm
by myoksy
I just tried it with my growing collection of QoT releases : )
the text "assign skillpoints" for the pre-robbery level-up screen was displayed until 0.8.0 and vanished in 0.8.1.
Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 2:27 pm
by jack1974
Well it's not a big deal - since if you try to go on, the messagebox will pop-up asking you to assign the skillpoints. I'm not going to touch that again for such a minor thing

Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 2:36 pm
by myoksy
but but but The Consistency : P
[you're right, it's a meh whatever thingy. but now you're aware of it]
new bug! new bug!
the amount of consumables in the shop is only displayed for > 1. e.g. if you own two vitality potions the icon in the vendor list shows 2 and the details have "<bla> (2 owned)" but if you have only one it's identical to zero (no number in the vendor list and the details state only the name without an owned amount)
Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 2:38 pm
by jack1974
The potion amount was working like this since I've implemented the feature, so probably since a week at least

I can force showing 1 even if not sure how important it is.
Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 2:48 pm
by myoksy
the difference between 0 and 1 resurrection potions is insignificant? [and I am so very much sorry that I don't instantaneous notice every dissonance : D]
Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 4:19 pm
by jack1974
No, I meant that I thought in the shop wasn't needed a number if was 1, but indeed thinking about it now, it doesn't make much sense

I don't even know why I did it like that in the first place!
Re: Queen Of Thieves beta 0.8.2
Posted: Sun Aug 28, 2016 5:14 pm
by myoksy
jack1974 wrote:I don't even know why I did it like that in the first place!
ah, the excellent Italian wine : )
first feedback for the changed AoE damage formula: I like it. Before I used Wreak Havoc without thinking more or less every time as initial warrior action - and this is not useful anymore and more planning is needed (the nuclear first-strike option is anyway so ... inelegant)