Re: Queen Of Thieves beta 0.8.8 (release candidate)
Posted: Sun Sep 04, 2016 4:25 pm
I can try looking how much it is in the code, I don't remember if I changed that though.
Pc games and mac games
https://www.winterwolves.net/
Code: Select all
class ParalyzedSkill(ActiveSkill):
cName = "Paralyzed Action"
cWait = 5ah, good point. what value did you use for your guesstimate?Anima_ wrote:The problem is that I can't predict when the action after the next action will occur, only when the next action will happen, since the delay depends on which action is taken. Instead we use a recently weighted average to predict it. But that's pretty much an educated guess.myoksy wrote:shouldn't it be then possible to display this in the order column on the right? the turn skipping happens without a warning
I think the initial value is 10. Every time a skill is used the value is modified with that skills delay. We could use a more advanced prediction algorithm, like a n-gram predictor, but that would probably be overkill.myoksy wrote:ah, good point. what value did you use for your guesstimate?Anima_ wrote:The problem is that I can't predict when the action after the next action will occur, only when the next action will happen, since the delay depends on which action is taken. Instead we use a recently weighted average to predict it. But that's pretty much an educated guess.myoksy wrote:shouldn't it be then possible to display this in the order column on the right? the turn skipping happens without a warning
nearly no one is that slow in QoT (with the exception of the mage), no wonder turn skipping is possible when the calculation uses 10 - wait is twice as fast : )Anima_ wrote:I think the initial value is 10.
easyish and with better forecast results would be the delay of the base attack as initial value. this would not solve the issue for elementals (afaik they use magic bolt with 10) but for bosses with melee attacks like the mercs with a deleay of 6 a much better prediction.Anima_ wrote:We could use a more advanced prediction algorithm, like a n-gram predictor, but that would probably be overkill.