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Re: How to improve my games?

Posted: Sat Apr 28, 2012 10:13 pm
by Josep Maria
A secret and funny extra ending credits XD

The more story option or a "10 years later" or the simply, what happened to... would be great.

Also access to characters bio's and stats.

Of course, sountrack, art, new story will be thank :)

Re: How to improve my games?

Posted: Sun Apr 29, 2012 8:27 am
by Pakuska
An extra 18+ What happened to/10 years later? sold seperately. (just kidding xD)

Re: How to improve my games?

Posted: Sun Apr 29, 2012 9:13 am
by jack1974
Haha I can't sell hentai/porn games. Beside would be shooting myself in the foot since wouldn't appeal to a big market as they do now, I think something like sexy/soft erotic is the best way to appeal more people :wink:

Re: How to improve my games?

Posted: Sun Apr 29, 2012 10:11 am
by MarSel
I like the 10 years later thing. It wouldn't work if you wanted to do a sequel but saying that it would work if you did it for characters that wouldn't be returning. :)

Re: How to improve my games?

Posted: Sun Apr 29, 2012 10:13 am
by jack1974
The "10 years later" thing indeed breaks the possibility of sequels. However I do that often already, for example in Planet Stronghold I tell what happens after the main story ends, just I don't say if the time frame is 1-2-5-10 years :wink:

Re: How to improve my games?

Posted: Mon Apr 30, 2012 10:39 pm
by Jim1958
jack1974 wrote:Haha I can't sell hentai/porn games. Beside would be shooting myself in the foot since wouldn't appeal to a big market as they do now, I think something like sexy/soft erotic is the best way to appeal more people :wink:
I wonder if the sexy/erotic thing is even necessary in some games. With Loren the cutscenes for the "sexy scene" didn't seem to me to be any more erotic than a clothed image of the couple being together would have been. The writing of the scenes was more erotic than the art, in my opinion, and in some ways trying to "sex it up" with the artwork seemed to detract from the overall game. Just an opinion and you know your market best, but to paraphrase Sheldon, it is sometimes best to use the highest power graphics - your imagination.

Best Regards
Jim

Re: How to improve my games?

Posted: Tue May 01, 2012 1:09 am
by Aleema
My preference is just really hot make-out scenes, and fading to black for anything more. I agree that stripping down characters can seem cheap if you're looking to be taken seriously. Instead of focusing on the characters, you're probably focusing more on the nakedness. Maybe. xD I like the CGs for Planet Stronghold, for example. Sexy, but not (too) explicit.

Re: How to improve my games?

Posted: Tue May 01, 2012 6:27 am
by jack1974
Aleema wrote:Instead of focusing on the characters, you're probably focusing more on the nakedness. Maybe. xD I like the CGs for Planet Stronghold, for example. Sexy, but not (too) explicit.
Ahem, then the new ones... :oops: Well, they're not as hot as those of Loren, but more spicy than the first one for sure. There's some nudity, even if the poses themselves seems more "soft". A bit hard to explain :mrgreen:

I don't know, honestly I liked the Loren's CGs and I noticed many players liked them, I'm sure that also many others didn't like them. It's one of those things that is hard to judge, to know what is right / wrong. Probably the safest way is to have something like Planet Stronghold indeed, sexy but not too explicit.

I can only imagine when the expansion is out and people will see Chambara's CGs :shock:

Re: How to improve my games?

Posted: Tue May 01, 2012 6:49 pm
by Jim1958
jack1974 wrote:
Aleema wrote:Instead of focusing on the characters, you're probably focusing more on the nakedness. Maybe. xD I like the CGs for Planet Stronghold, for example. Sexy, but not (too) explicit.
Ahem, then the new ones... :oops: Well, they're not as hot as those of Loren, but more spicy than the first one for sure. There's some nudity, even if the poses themselves seems more "soft". A bit hard to explain :mrgreen:

I don't know, honestly I liked the Loren's CGs and I noticed many players liked them, I'm sure that also many others didn't like them. It's one of those things that is hard to judge, to know what is right / wrong. Probably the safest way is to have something like Planet Stronghold indeed, sexy but not too explicit.

I can only imagine when the expansion is out and people will see Chambara's CGs :shock:
I am looking forward to the Chambara expansion. I didn't mean that I didn't appreciate the CG's, just that it might not be necessary to sell the game. There is always the danger of having things appear gratuitous. For instance Jul should be scantily clad and provocative as she is a succubus, but Elenor and Dora probably shouldn't be as slaves and thieves most likely are safest when they blend in. (the nail that sticks up is the most likely to get pounded down kind of thing) However I did wonder how sexy Myrth would be if her "vines" turned out to be poison ivy?

Also regarding Planet Stronghold was Michelle and Myrth's voice the same?

Best Regards
Jim

Re: How to improve my games?

Posted: Tue May 01, 2012 7:55 pm
by jack1974
No I understand what you mean, don't worry :) I remember when I started the art production of this game, I made a sort of poll on FB about the sexyness of the CG, and most of them wanted more spicy scenes, so ... I thought to follow the poll result :lol: but as you said the important is not make it gratuitous, in a succubus is normal, while on the slaves probably not really needed.

About the voices no, the only "returning voices" between those two games as far as I can remember are Apphia Yu (Rumi - Elenor) and Michelle Rojas (Lisa Nelson - Chambara).