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Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 4:12 pm
by Oniyuri
Quick question: I just started a new game with version 0.8.6, but so far it appears that Max's name and all ??? (text before learning a person's name) is green - the same colour as for Anne. Previously it was black. Is this change intentional (are Max and Anne's characters supposed to share the same colour for the name)? Or should I report instances where this happens?
Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 4:17 pm
by Kamach
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scheduler.rpy", line 417, in script call
File "game/endings_edit.rpy", line 97, in script
File "game/endings_edit.rpy", line 97, in python
NameError: name 'Rakesh' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "E:\Games\Roommates-0.8.6-all\renpy\execution.py", line 294, in run
node.execute()
File "E:\Games\Roommates-0.8.6-all\renpy\ast.py", line 1549, in execute
if renpy.python.py_eval(condition):
File "E:\Games\Roommates-0.8.6-all\renpy\python.py", line 1392, in py_eval
return eval(py_compile(source, 'eval'), globals, locals)
File "game/endings_edit.rpy", line 97, in <module>
NameError: name 'Rakesh' is not defined
Windows-post2008Server-6.2.9200
Ren'Py 6.17.0.271
0.8.6
Nearing the end of Max's story (I think). Poor Rakesh, he is not defined enough.

Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 4:24 pm
by jack1974
Oniyuri wrote:Quick question: I just started a new game with version 0.8.6, but so far it appears that Max's name and all ??? (text before learning a person's name) is green - the same colour as for Anne. Previously it was black. Is this change intentional (are Max and Anne's characters supposed to share the same colour for the name)? Or should I report instances where this happens?
No was intentional so is the same color
Kamach wrote:Nearing the end of Max's story (I think). Poor Rakesh, he is not defined enough.

Thanks, was an easy fix

I a particular case but simple (was missing the " ")
Waiting for some texts fixes writer is doing right now before uploading 0.8.7!
Re: Roommates BETA! 0.8.5 (15.02.2014)
Posted: Sun Feb 16, 2014 4:59 pm
by shibaluvr
jack1974 wrote:shibaluvr wrote:I got an error during the scene where Isabella just finished explaining jobs and when I clicked the option 'Thank you' it gave me an error.
It also made a traceback file... How can I send this to you or be able to help you recreate that error?
Well I think you have the "updater bug", since is not possible that the game crashes at that point. Anyway you can copy/paste the traceback here in forums (is a text file), but I'm pretty sure that is not a game bug, but a consequence of the webupdater, or maybe a bug related to the Gallery.
That might be it. I can try to download the new updated version and see if I run into the problem again.
Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 5:07 pm
by jack1974
Yes, also I just got a fix for the right-click in Gallery bug by Ren'Py coder that will include in next version. I'm guessing 0.8.7 might be a good release candidate

Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 5:40 pm
by Miakoda
Playing the newest version, and it seems a little off on dialogue changes.
Week 01, Sunday, playing as Anne, and talking to Rakesh:
Rakesh says:
"...A star to draw the eye to its center. Settled on a bed of contrasting leaves, to make the colors glow that much more"
There is an arrow, as if Rakesh is going to say more.
However, the dialogue goes to Anne directly instead where she says,
"Wow...you um...you really..."
(There is nothing wrong with the words. It just seems that Rakesh should have a bit more to say after he says 'that much more'
Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 5:42 pm
by shibaluvr
Since the beginning of the game I've noticed that Rakesh doesn't have (I believe it's called) a Bindi on his forehead... I've noticed on the main menu and stats and when your relationship with him increases or decreases that the Bindi is there.
Wasn't sure if not having it on the character was on purpose...

Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 5:51 pm
by jack1974
Miakoda wrote:
(There is nothing wrong with the words. It just seems that Rakesh should have a bit more to say after he says 'that much more'
Hmm no, in any case those lines were never changed since the first version
shibaluvr wrote:Since the beginning of the game I've noticed that Rakesh doesn't have (I believe it's called) a Bindi on his forehead... I've noticed on the main menu and stats and when your relationship with him increases or decreases that the Bindi is there.
Wasn't sure if not having it on the character was on purpose...

Ah yes, the artist had drawn it in case we wanted to use it, but in the end we didn't. So the wrong one is on the main menu, will change it

Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 5:53 pm
by Miakoda
jack1974 wrote:Miakoda wrote:
(There is nothing wrong with the words. It just seems that Rakesh should have a bit more to say after he says 'that much more'
Hmm no, in any case those lines were never changed since the first version
Okay, was just making sure. I think if I had seen a period after more, I wouldn't have assumed there would be more. At least it isn't a bug

Re: Roommates BETA! 0.8.6 (16.02.2014)
Posted: Sun Feb 16, 2014 5:54 pm
by shibaluvr
jack1974 wrote:shibaluvr wrote:Since the beginning of the game I've noticed that Rakesh doesn't have (I believe it's called) a Bindi on his forehead... I've noticed on the main menu and stats and when your relationship with him increases or decreases that the Bindi is there.
Wasn't sure if not having it on the character was on purpose...

Ah yes, the artist had drawn it in case we wanted to use it, but in the end we didn't. So the wrong one is on the main menu, will change it

Ah... It's also shown in the stats and when when your relationship with him increases or decreases.