I noticed that Rakesh has that Bindi on his head in the scheduler activities when he says a line. Usually during the art store activities...
And... that should be the last of Rakesh with a Bindi on his forehead! (I hope...)
Roommates BETA! 0.9.6 (25.02.2014)
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shibaluvr
- Young scout
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- Contact:
- Miakoda
- Elder Druid
- Posts: 880
- Joined: Sat Sep 28, 2013 8:05 pm
Re: Roommates BETA! 0.8.9 (17.02.2014)
Not to clog up the thread to much, but MrEnvy8's reasoning and rules are quite correct.
Of course, one can also see how rules also can change (like in the use of ellipses).
Of course, one can also see how rules also can change (like in the use of ellipses).
- Oniyuri
- Young scout
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Re: Roommates BETA! 0.8.9 (17.02.2014)
Spoiler:
- jack1974
- Pack leader
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- Joined: Thu Jun 16, 2005 4:43 pm
Re: Roommates BETA! 0.8.9 (17.02.2014)
I've read the post by JoanneLakeMichigan and Oniyuri, thanks for the reports. From now on if are only typos/grammar I'll let writer (MrEnvy8) decide what to do.
If you find gameplay bugs let me know (maybe point them out more from the typos otherwise might get lost).
If you find gameplay bugs let me know (maybe point them out more from the typos otherwise might get lost).
Are you sure it was showing in 0.8.9? because in that version I removed it even in the scheduler imageshibaluvr wrote:I noticed that Rakesh has that Bindi on his head in the scheduler activities when he says a line. Usually during the art store activities...
And... that should be the last of Rakesh with a Bindi on his forehead! (I hope...)
Cool, fixed the wrong Energy amount in the help. Glad that the "automatic upgrade" of jobs is working well too!Oniyuri wrote: On the schedule screen, the help text reads "At the end of every day, you'll regain 5 Energy from sleeping." - "5" to "10". Adding the text "(+5 Energy)" to the "Skip It" choice explains things nicely. Also confirmed that the advanced job replacement in the scheduler works(it makes it a lot more convenient!)
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mainland
- Young scout
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Re: Roommates BETA! 0.9.0 (18.02.2014)
What are the grades requirements to see the spring break cg romance playing as max with Anne (apart of 150 organization and 100 rational)?
- jack1974
- Pack leader
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Re: Roommates BETA! 0.9.0 (18.02.2014)
Anne requires also 80 relationship, giving her the perfect Valentine gift and 500 grades. She's not easy to get 
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Maelora
- Woods ranger
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Re: Roommates BETA! 0.8.9 (17.02.2014)
Joanne, they do have a happy ending! Or at least, they CAN have one!JoanneLakeMichigan wrote: I kinda wish Anne and Isabella had a happy ending (I'm a happy ending kinda gal), but I guess life could go either way. Anyways, I could always write a personal fanfiction and keep it to myself lol
Spoiler:
Last edited by Maelora on Tue Feb 18, 2014 7:59 pm, edited 1 time in total.
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MrEnvy8
- Official writer
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Re: Roommates BETA! 0.9.0 (18.02.2014)
At this point I'm considering changing the bad Anne X Isabella ending to just read "YOU MISSED THE HAPPY ENDING, TRY AGAIN."
Also: spoiler tag that business, yo
Also: spoiler tag that business, yo
- Miakoda
- Elder Druid
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- Joined: Sat Sep 28, 2013 8:05 pm
Re: Roommates BETA! 0.9.0 (18.02.2014)
But how does one access the ultra-secret chupacabra ending?MrEnvy8 wrote:At this point I'm considering changing the bad Anne X Isabella ending to just read "YOU MISSED THE HAPPY ENDING, TRY AGAIN."
More seriously, looks like an official release won't be too far off now
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Maelora
- Woods ranger
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- Joined: Sat Mar 30, 2013 8:15 pm
Re: Roommates BETA! 0.9.0 (18.02.2014)
Ah, sorry about the spoilers, Mr E! <blush>
I think you should just re-write the bad ending so that Izzy murders Anne and writes 'You lose, try again suckers!' on the screen in blood...
I think you should just re-write the bad ending so that Izzy murders Anne and writes 'You lose, try again suckers!' on the screen in blood...
