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Re: Roommates BETA! 0.9.4 (24.02.2014)

Posted: Mon Feb 24, 2014 6:53 pm
by jack1974
Well I don't see how it's possible since the variable check is identical to Anne's (and all the others). If you have a savegame please send this way so I test :)
edit: nevermind you already sent it, just saw the email!

Re: Roommates BETA! 0.9.4 (24.02.2014)

Posted: Mon Feb 24, 2014 7:03 pm
by jack1974
Thanks, the label of those scenes was written badly. Easy fix, but you were right they would never play! Will now check also all the other ones just to be sure :)

Re: Roommates BETA! 0.9.5 (24.02.2014)

Posted: Mon Feb 24, 2014 8:14 pm
by Miakoda
I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."

Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.

This seems a bit out of place for him to shout, especially for the bad paths. I can actually see him shouting this on the good path, so that was for an amusing coincidence.

If you need my save, I can send it if the above doesn't make sense ;)

I can also confirm the Good Max X Sally ending works.

Re: Roommates BETA! 0.9.5 (24.02.2014)

Posted: Mon Feb 24, 2014 9:18 pm
by MrEnvy8
Ghast is accurate

http://en.m.wikipedia.org/wiki/Ghast

(Probably. I'm not looking at the context right this second)

Re: Roommates BETA! 0.9.5 (24.02.2014)

Posted: Mon Feb 24, 2014 9:49 pm
by jack1974
Miakoda wrote:I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."

Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.
That line is just a generic line that plays after work, depending on how you did (that line plays if you did Good and gained stats). Is not tied to that scene but only on the job result.

Re: Roommates BETA! 0.9.5 (24.02.2014)

Posted: Mon Feb 24, 2014 10:18 pm
by MrEnvy8
jack1974 wrote:
Miakoda wrote:I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."

Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.
That line is just a generic line that plays after work, depending on how you did (that line plays if you did Good and gained stats). Is not tied to that scene but only on the job result.
Maybe we could set the work result to "bad" if you do that choice?

Re: Roommates BETA! 0.9.5 (24.02.2014)

Posted: Mon Feb 24, 2014 10:28 pm
by jack1974
I'll check, maybe I can skip playing the after-job lines completely if one of those scenes is played, probably the best solution :)

Re: Roommates BETA! 0.9.5 (24.02.2014)

Posted: Mon Feb 24, 2014 10:30 pm
by gamesempie
Speaking of generic work lines. Are the office and football works only suppose to have the generic work lines or are they also suppose to have the flavor text before it? For example
Spoiler:
how for the art store before the "who's awesome? I'm awesome!" line it will have some funny snatch of conversation related to working at an art store.

Re: Roommates BETA! 0.9.5 (24.02.2014)

Posted: Mon Feb 24, 2014 10:36 pm
by jack1974
Yes all jobs have flavor text, but I just checked and there is a small mistake in the office work, so sometimes it could not display anything, but on next update will show more constantly.
I am even thinking to just add a "Job result:" prefix before the after-work lines, so is clear that the player speaks those lines AFTER the job is finished (so not immediately after the cutscenes for example).

Re: Roommates BETA! 0.9.6 (25.02.2014)

Posted: Tue Feb 25, 2014 1:26 pm
by Alex81
Version 0.9.7 Changelog : Made easy-mode easy! (wishful thinking?)