Haha looks like I spoke too early

Go to bottom for the short version!
Today made a big decision, after trying to use the framework for a while. Asked Anima to revert back to using python classes instead of XML, for various technical reasons.
I won't go in details since most of you won't understand, but basically need to think about the future games and possibility for myself to do changes independently (often last minute changes like ALWAYS happens in game development! ask Sid Meier

) and/or be able to edit the items/skills/whatever quickly and easily (nothing faster and easier than the integrated Renpy editor).
The current system was overkill (and also the reason why PSCD is not yet out on iOS! XML library problems) and was taking me ages to make just a few recipes. I definitely can't imagine myself using it to do an insanely big game like Loren 2 or Roger Steel or others. Would take me 2 years just for the design
Anyway the short version is: asked the coder a big change to the framework, and I'm not sure how long this will take. I will finish Amber VN part while I wait, and depending how long it takes, I might work on Love Bites and release that one first. But definitely I think I made the right decision, to avoid having serious problems in future RPG games.