Features you want the most?

Forum for the Loren Amazon Princess spin-off games
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Choklad
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Re: Features you want the most?

Post by Choklad »

I just realised I didn't actually post about features I want. Hmm.. I'll just ask some questions about things that have already been mentioned.

I'd find it rather odd to start anew at level 1. In Loren 1 everyone kicked ass and saved the world, and now they're back to square one and are as weak as before that happened? :? I understand that there needs to be a starting point that characters can develop from, but maybe you could give them a large number of skills to start with. Or make the first skills really deadly.

Also, about classes: Saren/Elenor can still heal, right? Obviously, the Healer would be better at it than the other classes, but having the ability to heal was a huge part of what made the main character special in Loren 1. It would be wierd if that was suddenly gone. I'm one of those people who'd choose whatever class would be most consistent with my character in Loren 1. :P

Choices would be cool, but I can live without them. :wink: In Loren 1, Saren/Elenor was very much the sidekick (which I really enjoyed). I haven't read up on all the info for the next game, but I get the impression that the main character is doing his/her own thing to a greater degree, rather than following Loren around. In that case it'd make sense for Saren/Elenor to be able to make more choices. I'd rather have a completely linear game that feels well executed and polished than a game that gives you poorly-implemented choices, though. *cough*go to the prison or to the forest*cough* :mrgreen: I'm happy as long as every scene makes sense in relation to the path I've previously taken.

The dialogue system in Loren 1 was quite weird, but what made it quite awesome was the ability to scroll back and change your dialogue choice. I've never seen a game implement backtracking in dialogue to that degree. It was a cool way to get to know the characters and the lore better. So, please keep that. :mrgreen: Also, would it be possible to make sure conversations don't appear in the wrong order or after events that make them obsolete? For example, I noticed that some of Myrth's conversations in Loren 1 didn't make sense after you'd been to visit the dark elves. One moment she agreed that they'd been wrong about the dark elves, the next it was like she forgot all about it.

I love the idea of getting to know more about Saren's and Elenor's lives before Loren 1. That would be sooo awesome.
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jack1974
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Re: Features you want the most?

Post by jack1974 »

The starting point is an eternal dilemma in RPG games. Personally I prefer to start fresh, especially if we're going with a new engine (is very likely). So most of the stuff wouldn't make sense in the new system since there would be new gameplay features.
Usually what we do is to offer some options when you create the new character based on what happened in the first game (we're doing the same in PS2). Romances, what happened, etc so the starting point is different.

The classes are four: Warrior, Thief, Mage, Healer. So yes they can heal. The healer probably is going to have more powerful spells, but all classes will be able to heal in a decent way, so that the main character can also fight alone or with a few companions.

There'll be more choices since as you said, this time Saren/Elenor is the main hero :) As for the dialogue system is built-in in the game libraries I'm using so that will remain for sure!
P_Tigras
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Re: Features you want the most?

Post by P_Tigras »

I'm with Chokad on the starting level. For the sake of story continuity I''d much prefer the sequel start at level 18 (the expected end level for the original game) and work up to level 25, or even 30, then start from scratch. Having formerly bad-a** characters suddenly become beginners again in the sequel is a bit off-putting.

Again, for game continuity it would be nice for Saren to have the abilities of potentially up to 3 classes available, ie. healer, mage, and either warrior or thief. The character could then keep their old skills, and choose between the available high level skills regarding where to spend their new skill points in the 2nd game.
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jack1974
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Re: Features you want the most?

Post by jack1974 »

OK will keep this in mind. Being able to allocate many skills during the creation phase seems cool indeed :)
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Miakoda
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Re: Features you want the most?

Post by Miakoda »

jack1974 wrote:OK will keep this in mind. Being able to allocate many skills during the creation phase seems cool indeed :)
And if it doesn't require too much effort, you might even allow the option from starting at level 1 or with a boosted level.
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Aleema
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Re: Features you want the most?

Post by Aleema »

Well, if they're all going to be able to heal, maybe we can treat the new classes as second-tier or dual classes? You can start at Thief Lv. 2 or learn Mage Lvl.1 + Thief Lv.1?
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jack1974
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Re: Features you want the most?

Post by jack1974 »

Yes that could be an option too, true (would make sense since in first game the MC is the ultimate healer).
A bit early to talk about how it will work exactly since I don't know yet which engine will use, but very likely if is ready in time the PS2 one (is very flexible and should be adaptable for both sci-fi or fantasy battles). Right Anima? :mrgreen:
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Anima_
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Re: Features you want the most?

Post by Anima_ »

Yes Sir!
The framework was created with Loren 2 in mind as well. Of course some changes will be necessary but the core framework will remain the same.
We haven't talked much about Loren 2 in general and the character system in particular so far. So the only answer in the moment is more or less we don't know yet.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
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jack1974
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Re: Features you want the most?

Post by jack1974 »

Anima_ wrote:Yes Sir!
8) cool
Anima_ wrote: The framework was created with Loren 2 in mind as well. Of course some changes will be necessary but the core framework will remain the same.
We haven't talked much about Loren 2 in general and the character system in particular so far. So the only answer in the moment is more or less we don't know yet.
Yes especially since we should first finish PS2 and get a first test of the framework in that game! :lol:
quintega
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Re: Features you want the most?

Post by quintega »

well one nice adaption would be if Saren or Eleanor could learn dark magic, They actively use it when romancing Chamby, so why couldn't we implement that into gameplay? I am happy about the mage class though. Another nice thing would be something like a job thing, kinda like in Spirited Heart. It's just a nit pick but getting money in the original enough to equip that huge party meant hours of battling just to build up money, or just like another way to get money would be nice. Like out of battle skills. But w/e on that, I didn't cheat so I just remember grinding to equip the hole party.

More Romance fights would be nice, there where only 3 or 4 in the first, but like they where so much fun to get. I felt terrible for pushing mirth simply so Chamby would kick her but. Also Chambara being able to use her Shapeshifting in battle would also be nice.

I noticed a few characters had out of battle abilities that would be useful in combat.

Though would there be more characters able to use spears of just karen again?
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