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Re: Features you want the most?
Posted: Fri Dec 27, 2013 1:01 am
by Anima_
@ Dark magic
Honestly I don't know, mostly since we still don't know what class system we'll end up adopting. There aren't any reasons against it in principle and unless it collides with the story it will probably be available.
@ Shape shifting
Mostly an art concern. I've been thinking about "mode shifting" for Loren 2 in general already and it wouldn't be that hard to implement.
@ New abilities
Anything specific you got in mind?
@ Spears
While we didn't go into details like that at all so far, it's highly unlikely that any weapon category will be exclusive to a single character.
Re: Features you want the most?
Posted: Fri Dec 27, 2013 2:00 am
by quintega
@new abilities. Well the most apparently one was S&E having Dark magic, or Chamby's shifting, but for instance, Rei is a tracker and Assassin, yet his tracking skills are only mentioned and never used, despite they might have been useful at times in the original, like identifying what type of creature had disturbed Fosts tomb.
Or for instance Dora is a thief and yet the game never give her a chance to pick pocket or steal a quest item, Such as when getting the Diamond for the Vampires she notices the merchant is lying, one of the party members whispers to loren they could just steal it, however the option is shot down and never used. Instead either fight through a plague or pay 2k.
But an intersting one that would add definiate replay value would be, For instance Say a character like Mephis who is prone to demon transformations, Say the player cranked up his Will Stat a lot like made it his highest stat. Then when Jul tried to control him he had a better time resisting.
One that would be intersting would be your actions in combat also reflect into the game world as a whole, like Mephis using his demon form constantly in combat, makes people less likely to trust him ect. GRanted that would be extremely hard to implement so it's more wishful thinking
But maybe for instance, based on skills, class, background ect, different options per play are in effect for completing certain out of combat events, like the imprisonment of the elves in the city. Those where touched but it would be nice to see them more touched upon.
But like say you picked the healer background
Instead of just building reputation fighting, you get the option to heal wounded or sick in the towns, and cities for money and or fame.
You picked the trainer background so maybe you can build rep training guards.
Basically if it's in the characters background finding a way to implement it would be interesting,
Re: Features you want the most?
Posted: Fri Dec 27, 2013 6:44 am
by jack1974
Hehe those are all very good ideas. The only problem is finding the time/money/resources to implement them all

Jokes apart, thanks for the suggestions. I like the idea of doing jobs, I can't remember exactly the game (I think was Darklands? or maybe Realms of Arkania?) but when you were stationed in towns, you could do jobs to raise some money based on each character's class.
As for Dark Magic, depends mainly on the story. I am open to it, will need to talk with Aleema. The new Mage class needs some offensive damage spells anyway

The skills that interact and change the story are similar to what I did / am doing in Planet Stronghold 2. Is cool, like you said having several dialogues options for the diamond quest with one based on skills: "(Thief) Steal the diamond" and then would trigger a small cutscene in which you must steal it.
Are all good ideas, ultimately need to balance the game complexity with the release schedule. I prefer to add a bit of features step by step, than wait 1-2 years to finish a game

Re: Features you want the most?
Posted: Tue Dec 31, 2013 10:10 pm
by quintega
well one thing my friends and I have commented would be great, and honestly shouldn't be hard. Since draco is the parties fool with his "lame silly" jokes and Chamby is the one with the "I can't believe you did that, Terrible person but hilarious I'm going to hell for this" humor. Could we get the two of them teaming up to harass some of the party members? like Loren, or Rei, or Amikiki? Please, they are the perfect balance to one another both in combat and in humor. Please can we get a gag team up with double harassment jokes?
Re: Features you want the most?
Posted: Tue Dec 31, 2013 10:13 pm
by jack1974
Haha I'll have to ask also Aleema about this

Re: Features you want the most?
Posted: Wed Jan 01, 2014 5:26 am
by worgool
Hi jack! Happy new year!

Do you remember the moment of the game where Chambara purposely coming out of the tent of the main character so that all saw it? It is interesting to me, whether there will be similar situations when the hero is put in an awkward situation not on the fault? This seems to me the amusing and fascinating moment.
p.s. sorry for my English is not English.

Re: Features you want the most?
Posted: Wed Jan 01, 2014 7:42 am
by jack1974
Thanks, happy new year to everyone

yes I remember well the scene you're referring to!
Re: Features you want the most?
Posted: Wed Jan 01, 2014 12:21 pm
by DunKalar
Hey Jack/Celso
happy new year
I think it is a good moment to start with a new hot sneak preview of Chamby or Breza

That would be a feature I want the most at the moment :D
And yes, Chamby teasing the MC and having her way of fun with him/her would definately be fun again :D
Go Chamby
your army awaits your return xD
Re: Features you want the most?
Posted: Wed Jan 01, 2014 12:55 pm
by jack1974
All right, just a very small preview:

that's all you'll see from Chamby until the game is ready (well might show also the camp talk pose once is colored). That is a preview of the pin-up image lineart. There's also a more naughty version...
Of course all the other characters have it, including males. Some are really hot

Re: Features you want the most?
Posted: Wed Jan 01, 2014 2:57 pm
by Choklad
I'm all in favour of Draco and Chambara (and Dora and Trouble) bugging the more serious partymembers! I mean, Amukiki is just begging to be teased! Not to mention Apolimesho.
Speaking of characters' characteristics impacting gameplay, one thing that bothered me was that the final battle of Draco's quest is built on him not needing a staff to do magic, but even though the game's mechanics doesn't allow that.
Also, happy new year everyone!
