From the picture you had up with Jul leading a horde, obviously there will be several non-humans under her command. Obviously we don't know what you have planned, but it could be interesting to get some of the other races to oppose Jul. Selith with the Lizardmen come to mind.
What might be even more interesting is the Cyclopes. If nothing else, demonblooded Mesphit could have made a strong impression on them...
Features you want the most?
- Miakoda
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Re: Features you want the most?
Last edited by Miakoda on Thu Feb 06, 2014 3:50 pm, edited 1 time in total.
- yayswords
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Re: Features you want the most?
Now that you mention it... in the spirit of keeping things from becoming too romantic, I'd like to see some of those races capitalize on the disorder and conquer some land from the elves/humans/amazons. And without any lovely reconciliation where everyone who isn't a demon saw reason and allied against the Great Evil.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- Miakoda
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Re: Features you want the most?
Oh, I concur, not everything has to be sweetness and lightyayswords wrote:Now that you mention it... in the spirit of keeping things from becoming too romantic, I'd like to see some of those races capitalize on the disorder and conquer some land from the elves/humans/amazons. And without any lovely reconciliation where everyone who isn't a demon saw reason and allied against the Great Evil.
I was just thinking it might be interesting to have some more interesting races that may not be automatically hostile...or if hostile, allowing one to provide diplomacy to go beyond the human/elf/dwarf dynamic.
The Lizardmen could be a tough sell. After all, they do have an organized tradition of magic (the Lizardmen Wizards) and aren't averse to human sacrifice (the whole point of rescuing Karen in part 1). By the same token, not all the Lizardmen are innately hostile (the reaction of the Lizardman wedded to the elf in Karen's quest).
As for my suggestion on the Cyclopes, it was also the fact Mesphit and the party may have thinned out the ranks of the more cantankerous Cyclopes. Assuming the Dark Elf village isn't scrabbling for its existence, it could even be a point of contact with the Cyclopes.
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Madance
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Re: Features you want the most?
Of course... As Chambara said during the game "It's just a war, there's always going to be a war". So, regardless of the result, the sentients beings of Aravorn would not sit still while there is a clear opportunity to "raise their interests".
Now, that's could be very intriguing... HAHAHAHAHA!
Now, that's could be very intriguing... HAHAHAHAHA!
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megaman12321
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Re: Features you want the most?
I always had a thing for stories that go on a grand scale. Bloody wars, true love, tensions rising as events tear everything apart, the world falling into chaos, fire, and agony WHAHAHAHA...think I got to carried away there.
Regardless, for what's happening the story, I expect dark things. Not to dark, granted, but something that fits whats happening. Any chance you could tell us how low it can go?
Regardless, for what's happening the story, I expect dark things. Not to dark, granted, but something that fits whats happening. Any chance you could tell us how low it can go?
- Lady Tarrika
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Re: Features you want the most?
hmmmm.. dunno if these were mentioned but i would rather enjoy more class selection, aka warrior, thief, scout, mage etc for Elenor / Saren. Also perhaps a "load from save" feature to unlock a special sequence or item.
Ive seen some games with a load from previous game save feature so perhaps something interesting or exciting can be snuck into the hidden places
Spoiler:
Ive seen some games with a load from previous game save feature so perhaps something interesting or exciting can be snuck into the hidden places
The Moonlight Glade supports Winter Wolves, a big thank you to the creative artists, songmakers, and story creators of Loren the Amazon Princess and Heileen Series.
- Anima_
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Re: Features you want the most?
The planned classes for Loren 2 are Warrior, Skirmisher, Mage and Healer. All of them will be available for Saren/Elenor.
Unfortunately loading savegames from another game isn't possible with the engine we use. It would require a special clear data implementation that Loren 1 didn't get.
Instead there will be questions about what happened in the first game, so getting special items might still be possible. I'm a bit wary about adding powerful equipment at the start of the game, but there hasn't been any discussion about that either way.
Unfortunately loading savegames from another game isn't possible with the engine we use. It would require a special clear data implementation that Loren 1 didn't get.
Instead there will be questions about what happened in the first game, so getting special items might still be possible. I'm a bit wary about adding powerful equipment at the start of the game, but there hasn't been any discussion about that either way.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
Part-time emotionless AI
Part-time emotionless AI
- yayswords
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Re: Features you want the most?
You could always humorously acknowledge the problem it would be if we could keep the awesome gear by giving each character a purposely lame/illogical explanation to why they don't have their stuff anymore. Termites ate the plate mail and the bow rusted. Lost the sword in a bet about...
It could be entertaining, and yes breaking the fourth wall, but the other options are either letting us keep some of it, which obviously means it suddenly has to not be so great anymore, despite the significance of especially the personal quest rewards, but also say Zeal's sword, or. Okay, run-on sentence. Or try to come up with a plausible explanation to why every single character managed to lose every single piece of equipment. It'd probably not work, so leap at the chance for humor I say. Aleema does humor well.
It could be entertaining, and yes breaking the fourth wall, but the other options are either letting us keep some of it, which obviously means it suddenly has to not be so great anymore, despite the significance of especially the personal quest rewards, but also say Zeal's sword, or. Okay, run-on sentence. Or try to come up with a plausible explanation to why every single character managed to lose every single piece of equipment. It'd probably not work, so leap at the chance for humor I say. Aleema does humor well.
If at first try it doesn't explode, it ain't Jack who wrote the code.
- Lady Tarrika
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Re: Features you want the most?
Spiffy, Looking forward to it.Anima_ wrote:The planned classes for Loren 2 are Warrior, Skirmisher, Mage and Healer. All of them will be available for Saren/Elenor.
There are ways to introduce former equipment without having it be in inventory off the bat, I see and understand about the engine not supporting "loaded saves" so perhaps a "Personal Quest" for the player character later on based on the "choices" you select at the begining? *insert a few equipment choices based on who you take with you or what your class is.Anima_ wrote: I'm a bit wary about adding powerful equipment at the start of the game, but there hasn't been any discussion about that either way.
xD sounds like something Dora would do. *steals Zeals sword and picks it up from a safehouse somewhere later in game*yayswords wrote: Lost the sword in a bet about....
The Moonlight Glade supports Winter Wolves, a big thank you to the creative artists, songmakers, and story creators of Loren the Amazon Princess and Heileen Series.
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megaman12321
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Re: Features you want the most?
Some of these are rather personal to each person though and it would seem hard to imagine them without their personal weapons. I could imagine Ramas keeping his Gem Axe up as a family heirloom or something, hopefully in a place it's not stolen. But Rei's crossbow and Karen's spear are very important items to their respective person. Then again, I can imagine Karen placing the spear in the armory or alter to respect their ancestors.yayswords wrote:You could always humorously acknowledge the problem it would be if we could keep the awesome gear by giving each character a purposely lame/illogical explanation to why they don't have their stuff anymore. Termites ate the plate mail and the bow rusted. Lost the sword in a bet about...
It could be entertaining, and yes breaking the fourth wall, but the other options are either letting us keep some of it, which obviously means it suddenly has to not be so great anymore, despite the significance of especially the personal quest rewards, but also say Zeal's sword, or. Okay, run-on sentence. Or try to come up with a plausible explanation to why every single character managed to lose every single piece of equipment. It'd probably not work, so leap at the chance for humor I say. Aleema does humor well.
