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Re: Planet Stronghold: Warzone dev thread

Posted: Wed Jan 30, 2013 3:30 pm
by jack1974
Agreed, EDI from Mass Effect 3 was one of the most interesting character IMHO :)

Re: Planet Stronghold: Warzone dev thread

Posted: Wed Jan 30, 2013 3:35 pm
by ChaosMorning
Definitely! I liked her as an AI in ME2 (freaking hilarious) but when I started using her as a companion in ME3 I fell in love with her character.

Re: Planet Stronghold: Warzone dev thread

Posted: Thu Jan 31, 2013 1:42 am
by Lady Dee
Uhhhhhhhhhhhhhhhh... this is going to be a really random and out of place question, but it's really been bugging me. If you can disclose this sort of information; how old, approximately, are the characters?

Re: Planet Stronghold: Warzone dev thread

Posted: Thu Jan 31, 2013 8:13 am
by jack1974
I've never thought about it, but I'd say they're all between the 20-30 years old range. Philipp might look older. Probably he IS older too, but don't ask him his age, he could shoot you :lol:

Re: Planet Stronghold: Warzone dev thread

Posted: Sun Apr 28, 2013 7:58 pm
by DunKalar
Hi there,

sorry was too lazy to read all the 15 pages of posts :-(

Did you think about including cyberware to upgrade / individualize your characters?

Re: Planet Stronghold: Warzone dev thread

Posted: Sun Apr 28, 2013 10:03 pm
by jack1974
No, there will be a skill system and psionics, but nothing robotic/android, not like Deus Ex to be clear :)

Re: Planet Stronghold: Warzone dev thread

Posted: Mon Apr 29, 2013 8:36 am
by jack1974
Updated image of the colony sim:
Image
can't wait to have the final art added, with small animations and to do a gameplay video :)
p.s. differently from Sim City, this will be playable offline :mrgreen:

Re: Planet Stronghold: Warzone dev thread

Posted: Mon Apr 29, 2013 10:25 am
by gino
Oooh this is seriously GREAT! It will be interesting to see how you integrate it with the RPG gameplay though.

Re: Planet Stronghold: Warzone dev thread

Posted: Tue Apr 30, 2013 10:33 am
by abnaxus
Will the state of the colony have consequences on gameplay?

Neverwinter Nights 2 had a "SimKeep" minigame too, but it had absolutely no effect on the siege that would happen later in the game. You could basically leave your keep as a ruin and still beat all attackers.

Re: Planet Stronghold: Warzone dev thread

Posted: Tue Apr 30, 2013 12:59 pm
by jack1974
Yes, you can't go on with the story with a half-broken/abandoned colony :) however since I know that some people might not like the building aspect I think playing it in Easy/Normal mode it won't be particularly difficult to play.