As I'm playtesting the game, I found that this one is very item-oriented. I mean, having a good equipment is super important in this game. This is very different from my past games, maybe except SOTW. But differently from SOTW, there isn't an attribute directly associated with doing more damage or increasing defense.
Still the main gameplay mechanics will be similar to SOTW meaning that you need to keep the equipment up to date, of course depending on the difficulty level you're playing. I am testing in Hard and equipment is very important and I assume in Nightmare will be SUPER important. In Normal level, it will be less.
At least in this game you don't have all the character slots of SOTW

Only 3 each character this time!