Nicole beta testing thread!

A mystery life sim set in college http://www.winterwolves.com/nicole.htm
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jack1974
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Re: Nicole beta testing thread!

Post by jack1974 »

I think the writer is reading this thread, so I'd rather him answer such grammar/technical questions for obvious reasons (me poor not native English speaker mouahha). But you can report all the things you think are wrong anyway. you can use spoiler if you prefer to make the thread more compact but is not a big deal for me :)
dildur
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Re: Nicole beta testing thread!

Post by dildur »

Hi, I'll update this post until the end of beta-test :)
First impression : music a bit too loud by default.
When Chandra is smiling with open mouth, mouth is a bit too wide opened on the right side, this drawing could really be easily improved. Good chara design of Nicole.

Edit 1 : Very good game, I'll buy it. :)
A nice feature, but difficult to implement would be to limit the activities at the beginning, especially the 2 first days, when Nicole don't know much about where are the surroundings.
I really like the music. Youshould nevertheless lower it just a bit by default (putting it at 80%, for example, to avoid having birds screamming as the very first sound interaction with the game: D)
Another thing: you should put music/atmosphere in the option instead of only music: I didn't know that birds songs were considered as music, so I tried without success to push forth and back sound volume first :)

Edit 2 : yous should edit the x-axis of jeff's smile too, it's a bit weird looking :D

Edit 3 : I bought the game. One weid thing: when you remain in the park from sunset to dusk, the park gets sunshine background again, shouldget dark background. :)
Last edited by dildur on Mon Oct 21, 2013 7:41 pm, edited 3 times in total.
Sparky
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Re: Nicole beta testing thread!

Post by Sparky »

Yup, I'm reading this! There are some word choices that I made on purpose like 'do' instead of 'did," but there are some I'm gonna change like 'laud' instead of hold. Thanks for finding words that I left out or misspelled. It makes my one last look through easier!

Also for those curious, I'm from the United States. So I'm curious about what I did that was UK-centric.
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Miakoda
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Re: Nicole beta testing thread!

Post by Miakoda »

Sparky wrote: Also for those curious, I'm from the United States. So I'm curious about what I did that was UK-centric.
Oh, I haven't seen anything UK-centric. I'm starting (just got my registration done). I was mostly asking before-hand on the off-chance I ran into a situation where there might have been a regional colloquialism.
Sparky
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Re: Nicole beta testing thread!

Post by Sparky »

Gotcha. There shouldn't be, to my knowledge. But if you run into anything, feel free to let me know.
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jack1974
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Re: Nicole beta testing thread!

Post by jack1974 »

dildur wrote: First impression : music a bit too loud by default.
Well you can adjust it in the preferences/options screen :)
dildur wrote: When Chandra is smiling with open mouth, mouth is a bit too wide opened on the right side, this drawing could really be easily improved. Good chara design of Nicole.
Yes I noticed it too now, was a wrong X coordinate, I've tweaked it and now looks better indeed!

Just for the record unless you notice the download/version number has changed, it means that I didn't upload the new version. So when I say "I changed/fixed" I always mean locally :lol: I'm waiting for a bit more typos/bug fixes before doing an update since so far there doesn't seem to be any crashing/stopping bugs.
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Ayacast
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Re: Nicole beta testing thread!

Post by Ayacast »

For some reason my save from the demo crashes so I had to open a new game, there may be something incompatible with the current version but it's not a big problem.
Spoiler:
On October 16th, when Jeff comes to the supermarket there's a small mistake in the dialogue.
"Ted: No, I'm afraid that's out of the question."
It's Jeff that's supposed to be talking not Ted =)
Anyway, I love the game so far ^^
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jack1974
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Re: Nicole beta testing thread!

Post by jack1974 »

You mean from the old demo? yes that's definitely not compatible, I changed many things :)
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Risottera
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Re: Nicole beta testing thread!

Post by Risottera »

Heeeeeh, actually on the topic of game breaking bugs... I may or may not have one to report.
Spoiler:
In the case of two different events, I have noticed that at the ending of said events, when prompted on where to go/what to do next, there was absolutely nothing that would allow you to proceed with the story. To cut what I mean short, here is a screenshot;

Image

...And nothing absolutely happens on this screen.
For the placement of these errors, I have discovered them to appear after two events:

The first incident was during one of the events in relation to the mystery, whilst talking to Ted. After the event in question, I found myself outside of the movie theater being prompted to choose where I wished to go next. However, like the screenshot above, there were no options available. I have found a way around this bug, by reaching 500 points in Clue only if done through investigating by the theaters. However, I have not had such luck with the second incident.

The second incident occurs in one of the scenes with Darren, when waiting for Kurt to finish up practice and later on the planned IRL meeting. The screenshot above is what I directly got after the event was finished. I have not found a way around this bug for this event just yet, though I have tried much to. There was also another incident in relation to this event where after finishing it, I got hit with a screen filled with code errors. I admit I was a bit of a fool and forgot to record the errors, but it was a large string and I feel it has relation to this bug due to the timing.

I have not tried going down the other romantic pathways of the other boys aside from Darren, therefore I do not know for sure if there are any other incidents similar to this in their pathways.
That is the end of that bug there; as for simple errors, such as misspelled words or inconsistencies, I have not kept an eye out for them. However, I have spotted one and just one right off the bat:
Spoiler:
In where I think is in the middle of the mystery event with Ted as well (I cannot remember where exactly it is that the bug occurred, but I believe it is here), there is a line that says, "I laugh nervously to try and distract Jeff from my obvious lie." Jeff is obviously not present in this scene, so his name should perhaps be switched out with Ted's.
That ends the last of the problems I have found thus far. I have finished the game-- though, alas, I have reached the "alone" ending... I am sure of what I am doing wrong this time, and am currently attempting to reach a better ending. Hopefully. I would like to say, that the mystery segments are indeed well-written as I have been hearing throughout the development! The game overall is excellent, if I might just say as well. c:
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jack1974
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Re: Nicole beta testing thread!

Post by jack1974 »

Do you have the savegames in those stuck points? please say yes :oops:
If it ever happens again, save the game please, since if I can load those saves here I'll know immediately why that happens :) thanks
In theory when you reach the "night" part, you should automatically go back to your dorm room, so I'm not sure why it doesn't happen in those cases :shock:
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