About the Druid: the condition damage will be very powerful in this game, so beside having good base damage, when a condition damage trigger will hit the enemy hard

As for healing yes, even the Ranger has some basic healing. The only one that doesn't have it is the Thief but he/she can always use potions.
Also, because how the game is set (you play one of the two sibling) if you pick Ranger, your brother/sister will be Druid, and so on. I am even thinking if could be more fun to allow the character creation of both siblings, leaving full freedom to the player? so if you wants you could have two Druids or two Rangers. But maybe is a bit too much freedom, not sure
Lonestar51 wrote:Question regarding the barbarian: Pull may be used to swap enemies' positions. Will Kick be used for swap position as well, or what happens instead if there is an archer behind the kicked enemy?
Yes they swap places. They're similar, except with Kick you push back the front row character, swapping position with the one in the back row. Pull does the opposite, but works only if the character in the back row is staggered (otherwise would be too simple to pull a weak caster in the front and paralyze him/her).
They are skills that don't do damage, and will probably cost lot of SP, but if used in the right moment might be devastating. At least that's the plan!