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Re: about this RPG

Posted: Fri Feb 21, 2014 11:09 pm
by gamesempie
jack1974 wrote:Image
So is Yeldin's floating hand a part of his mystique or did Boo eat his arm at the last feeding and forget to tell him?

Re: about this RPG

Posted: Fri Feb 21, 2014 11:10 pm
by LAS324
I love how bored Sir Ormin's guards look in that picture. Like they know he's about to get the stuffing beat out of him.

Re: about this RPG

Posted: Sat Feb 22, 2014 1:06 pm
by wildcard
gamesempie wrote:
jack1974 wrote:Image
So is Yeldin's floating hand a part of his mystique or did Boo eat his arm at the last feeding and forget to tell him?
... And I think... There went something wrong with the background? ^^° At the very left, the male in the audience... got the upper head of his head chopped off ^^°

Re: about this RPG

Posted: Sat Feb 22, 2014 1:15 pm
by jack1974
Well those are minor details! :mrgreen: I check the backgrounds but when there are so many people/items/objects is not easy to spot everything.

Re: about this RPG

Posted: Sat Feb 22, 2014 3:55 pm
by Miakoda
Image

Hehe...well, Riley does have his priorities straight, at least :)

Re: about this RPG

Posted: Sat Feb 22, 2014 8:13 pm
by wildcard
jack1974 wrote:Well those are minor details! :mrgreen: I check the backgrounds but when there are so many people/items/objects is not easy to spot everything.
;9 And here I thought that was what we were here for :P


And Riley is already grown at me <3

Re: about this RPG

Posted: Sun Feb 23, 2014 2:29 pm
by jack1974
Image
"It was a cold winter night in Ninim..."
First map playing inside the game. Everything is a WIP of course. Will display the clickable hotspots on the map like Puzzle Quest, rather than having a full walkable tileset. The small hut with the smoke coming out (animated) is Althea/Shea home :)

Re: about this RPG

Posted: Sun Feb 23, 2014 3:40 pm
by yayswords
So is that a road as wide as their home or a river that's enigmatically okay with stopping dead without a lake? Do their grandparents visit in bulldozer carriages or is there a mystery portal letting water through, an extremely persistent but tiny rain cloud, or just LAZY ART? We* demand to know!

*I

Re: about this RPG

Posted: Sun Feb 23, 2014 3:55 pm
by jack1974
I guess I could reduce the road width, but as often happens in those games the icons are just representative and not realistic :)

Re: about this RPG

Posted: Mon Feb 24, 2014 2:29 pm
by jack1974
Image
things are getting more interesting, started to add some "hotspots". The arrow color will be different based on the threat of the action. Green=safe, Orange=risk of encounter, Red=fight! :mrgreen: