about this RPG

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
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Miakoda
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Re: about this RPG

Post by Miakoda »

jack1974 wrote:Recently I'm playing Diablo3 on the PS3, and I find a lot of items that aren't worth it. I guess in this case is different since you have a party, so an item that is weak for one could be useful for another.
It was even worse with the PC version :)
Having a bit of trouble finding words to combine them for the elemental weapons. Currently I have as prefixes:

Code: Select all

                        if i=="Fire":
                            nameE=renpy.random.choice(["Fire","Fiery","Flame","Burning","Incandescent"])
                        if i=="Water":
                            nameE=renpy.random.choice(["Water","Icy","Freezing","Frozen","Cold"])
                        if i=="Air":
                            nameE=renpy.random.choice(["Air","Flying","Wind","Quick","Ethereal"])
                        if i=="Earth":
                            nameE=renpy.random.choice(["Earth","Nature","?","?","?"])
                        if i=="Dark":
                            nameE=renpy.random.choice(["Dark","Poison","Venomous","Obscure","Black"])
so the result could be: Fire Dagger, Frozen Axe, etc. As you see have troubles for the Earth element :oops:
Depending on what you wish, you could also include these. Note these are also done as adjectives, but some may work better as nouns (say Wispy to Wisp) or Cyclone, Conflagration, etc.

Fire -- Glowing (maybe for the weakest), Flickering, Flaming (in place of Flame), Blazing, Conflagrant

Water -- If you go the ice route: Brisk, Icy, Frosty, Arctic, Glacial (maybe the highest rank?)

If you go for a flood route: Watery, Flowing, Surging, Torrential, Deluge

Air -- Wispy (for a light amount), Breezy, Blowing, Howling (like a howling wind), Tempestuous, Cyclonic (or a Cyclone)

Earth -- Thinking of avalanches, and earthquakes hear: Quavering, Shaking, Rumbling (think of earth tremors), Trembling, Engulfing
If of a Nature bent, admittedly, thinking of plants here like vines: Entangling, Enmeshed, Fettered

Dark -- If you are just going with the color, maybe: Faint, Nebulous, Murky, Shadowed, Stygian

For Poison: You already have Venomous and Poisonous. One can include Plague (as a noun), Toxic, Miasmic, Blight
Last edited by Miakoda on Sat Mar 22, 2014 7:14 pm, edited 2 times in total.
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jack1974
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Re: about this RPG

Post by jack1974 »

Thanks, I have to add that the Poison isn't really a poisonous weapon, but a weapon associated with Dark Magic. I am not sure if is a good idea to include that term since might be confusing. I'll use maybe stuff like "Demonic" or "Cursed" and so on :lol:
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Miakoda
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Re: about this RPG

Post by Miakoda »

jack1974 wrote:Thanks, I have to add that the Poison isn't really a poisonous weapon, but a weapon associated with Dark Magic. I am not sure if is a good idea to include that term since might be confusing. I'll use maybe stuff like "Demonic" or "Cursed" and so on :lol:
Well, Poison can still be a good category, or else you could throw them in with Nature :D

Dark as well: Cursed, Vile, Blighted, Infernal, Demonic, Diabolic, Profaned

By the way, I do like the term Ethereal. In some ways, it makes me think of a Blessed weapons (the opposite of dark):
Blessed, Holy, Ethereal, Hallowed, Consecrated
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jack1974
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Re: about this RPG

Post by jack1974 »

Image
even armors now are randomized. Only jewelry left! :mrgreen:
I'm doing it in a way so that armors don't have any base elemental resistance (Fire, Water, Air, Earth, Dark). Otherwise I think someone might be to nuts (or brave, depending on the definition! :lol:) to find all piece of weapon with 90+ resistance, so could become immune to all elemental attacks :o
Instead that will be reserved for the jewelry, and since you have 3 slots, at best you can get 3 elemental resistances (anyway will make sure that those values aren't too high, otherwise might really be game-breaking).
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yayswords
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Re: about this RPG

Post by yayswords »

Seeing all those F's and M's strewn across the inventory, I wonder if someone might think they indicate the armor is made for females or males :P

...

Also, what is up with MediumArmor and HeavyArmor. I know you have a fetish for putting capitals in the middle of words but there isn't even such a word as heavyarmor, no matter how you capitalize it. There should be a space in there.
If at first try it doesn't explode, it ain't Jack who wrote the code.
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Lonestar51
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Re: about this RPG

Post by Lonestar51 »

When looking at the equipment screen, I was wondering if the number of displayed stuff is not a bit too much. Especially, if considering a mobile phone, I wonder how someone would be able to pick an item? Possibly it will even be hard to identify the icons.

On the PC with a 22 inch screen like I have there won't be an issue, but for small screen sizes...
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jack1974
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Re: about this RPG

Post by jack1974 »

yayswords wrote:Seeing all those F's and M's strewn across the inventory, I wonder if someone might think they indicate the armor is made for females or males :P
Also, what is up with MediumArmor and HeavyArmor. I know you have a fetish for putting capitals in the middle of words but there isn't even such a word as heavyarmor, no matter how you capitalize it. There should be a space in there.
I think will replace the HeavyArmor / MediumArmor etc, those are actually the internal categories, which happens to be strings so I was displaying them, but I'll just write:
Fine Armor
Masterwork Armor
Rare Armor
(so beside the text color, people won't get confused with the M/F thing as you said!)
Lonestar51 wrote:When looking at the equipment screen, I was wondering if the number of displayed stuff is not a bit too much. Especially, if considering a mobile phone, I wonder how someone would be able to pick an item? Possibly it will even be hard to identify the icons.

On the PC with a 22 inch screen like I have there won't be an issue, but for small screen sizes...
Yes I know, even Loren had this issue, but I don't think you can actually play those games on a phone... on a tablet yes, more likely. In general while I'm targeting phones with the dating sim/simpler games, I don't want to change too much the RPGs or even waste time in coding alternate views for phones considering the miserable amount of money I make there (and no, is not because I don't invest time in it, I talk with a lot of indies and everyone with a very few exceptions makes most money on desktop by a LARGE amount!). So people will need a tablet to play it, I use my mini Ipad as minimum size target: if I can play there, is OK :)
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jack1974
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Re: about this RPG

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Today got all the texts for the Chalassa's happy ending. It's quite cool, so now you'll be able to romance her knowing that you CAN have a happy ending. It WON'T be easy though. Is cool also because a Loren's character makes a nice appearance :wink:

And I have to say the writer who's doing the side-quests is doing a great job. I chuckled at this sentence:
"Eaten? Who ate him? Krimm? Sometimes she can get a little carried away, but..."
:lol: :lol:
(obviously Krimm didn't eat anyone!)
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jack1974
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Re: about this RPG

Post by jack1974 »

This is how is looking the final inventory screen:
Image
I added the display of resistances on the left, since is very useful when you select the items for your characters. Will be especially useful for those crazy Nightmare mode players who want to get high resistances to defeat specific boss enemies :twisted:
Now I have only to code the loot random drops and then I can finally move on coding the actual game! This feature took me about a week to add but I think was time well spent.
DunKalar
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Re: about this RPG

Post by DunKalar »

jack1974 wrote:Image
you should definately change the leggin's name from exotic to erotic :)
#ChambarasArmy #ChalassasFreedomFighters
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