Re: SOTW 0.78 - First Act Beta preview!
Posted: Sun May 04, 2014 12:34 pm
I've just uploaded 0.78 which has a ton of changes - to see the new Hunter/Ranger skills set unfortunately you need to restart the game. Hopefully though this is the last time I'll change something requiring a restart!
Needless to say, I'll need new saves at end of this act with this new setup, so if /when you reach the end with 0.78 and you want to email me a few saves, I'd appreciate it
I'm curious about the new Ranger skill. I limited the turn to 5, and every time it gets used the turns counter decreases by 1, otherwise if you had a full row of enemies attacking with melee they could get -25% of total HP attacking your Ranger which was a bit too much (the ultimate powerful skill!).
Also, now the Hunter has an interesting skill combo: Take Aim + Barrage means could annihilate a row of enemies rather easily. In this first act is hard to fight against many enemies but in later battles yes. I think will probably need to tweak this down a bit, seems rather powerful too
Needless to say, I'll need new saves at end of this act with this new setup, so if /when you reach the end with 0.78 and you want to email me a few saves, I'd appreciate it
I'm curious about the new Ranger skill. I limited the turn to 5, and every time it gets used the turns counter decreases by 1, otherwise if you had a full row of enemies attacking with melee they could get -25% of total HP attacking your Ranger which was a bit too much (the ultimate powerful skill!).
Also, now the Hunter has an interesting skill combo: Take Aim + Barrage means could annihilate a row of enemies rather easily. In this first act is hard to fight against many enemies but in later battles yes. I think will probably need to tweak this down a bit, seems rather powerful too