SOTW 0.8.9 - First Act Beta preview!

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
Locked
User avatar
yayswords
Elder Druid
Posts: 1436
Joined: Sat Jan 25, 2014 5:34 am

Re: SOTW 0.8.6c - First Act Beta preview!

Post by yayswords »

Yes, exactly that.
If at first try it doesn't explode, it ain't Jack who wrote the code.
Taleweaver
Official writer
Posts: 247
Joined: Tue Apr 16, 2013 9:38 am
Location: Germany
Contact:

Re: SOTW 0.8.6c - First Act Beta preview!

Post by Taleweaver »

jack1974 wrote:I searched everywhere in the script but can't find the sentence where it says "you're not a ranger like your father"? :( if you can tell me where it is would appreciate it!
And yes, will fix the graveyard bug too :)
Vaelis: "You two? But you're not rangers like Morran!"

Better: "You two? But you're not experienced forest wardens like Morran!"

(implying that "forest warden" is like the Ranger prestige class)
User avatar
jack1974
Pack leader
Posts: 15095
Joined: Thu Jun 16, 2005 4:43 pm

Re: SOTW 0.8.6c - First Act Beta preview!

Post by jack1974 »

Thanks, fixed :)
Taleweaver
Official writer
Posts: 247
Joined: Tue Apr 16, 2013 9:38 am
Location: Germany
Contact:

Re: SOTW 0.8.6c - First Act Beta preview!

Post by Taleweaver »

When playing Althea and not telling Shea about the wolf, after Shea is taken prisoner, in Althea's conversation with Morran:

Morran: "It's simple: had he told me about HER pet wolf..."

Should be "his pet wolf".

Also, Vaelis' Leap Attack does ridiculously low damage - around 5-7 points, max. Is that intentional? (I tried using it both in the fight against Mormont, and against the goblins, with the same results.)
User avatar
jack1974
Pack leader
Posts: 15095
Joined: Thu Jun 16, 2005 4:43 pm

Re: SOTW 0.8.6c - First Act Beta preview!

Post by jack1974 »

Will fix the typo!
As for the damage, you're playing the last version? I had changed it raising the value, but maybe I need to change it again :)
Taleweaver
Official writer
Posts: 247
Joined: Tue Apr 16, 2013 9:38 am
Location: Germany
Contact:

Re: SOTW 0.8.6c - First Act Beta preview!

Post by Taleweaver »

jack1974 wrote:Will fix the typo!
As for the damage, you're playing the last version? I had changed it raising the value, but maybe I need to change it again :)
0.8.6c is the latest one, right? I'm playing that one.

It's quite easy to test: Put a Ranger in front of Mormont and use Strikethrough. That should Stagger Mormont. Now leap at him with Vaelis, and don't do damage -_-
User avatar
jack1974
Pack leader
Posts: 15095
Joined: Thu Jun 16, 2005 4:43 pm

Re: SOTW 0.8.6c - First Act Beta preview!

Post by jack1974 »

Yes that's the latest. Will try then! The problem is the damage penalty that is applied because you hit a character in back row, so need to mess a bit with parameters :)
renke_
Elder Druid
Posts: 580
Joined: Sat Feb 22, 2014 1:26 pm

Re: SOTW 0.8.6c - First Act Beta preview!

Post by renke_ »

yayswords wrote:I'm not sure about that. Magic damage seems really bad at causing stagger too.
I noticed this too, though I initially thought this was a general change - the 40 dmg mentioned was caused by a Druid's spell, other damage types raise the stagger value much more.
User avatar
jack1974
Pack leader
Posts: 15095
Joined: Thu Jun 16, 2005 4:43 pm

Re: SOTW 0.8.6c - First Act Beta preview!

Post by jack1974 »

Ah yes, Magic attacks staggers less than other attacks types. I can change this, but since mages are quite powerful already I thought to add this change to balance it a bit.
BTW started working on Act 2 battles today :)
Image
(those are mercenaries, that's why you see an enemy party made of human/elves).
renke_
Elder Druid
Posts: 580
Joined: Sat Feb 22, 2014 1:26 pm

Re: SOTW 0.8.6c - First Act Beta preview!

Post by renke_ »

jack1974 wrote:(those are mercenaries, that's why you see an enemy party made of human/elves).
uh, I would hope that fighting humans is as accepted as fighting orcs...
Locked