Ah no, will change that ! I should also change it so that even the "other" sibling couldn't be present (since he/she can be captured at one point of the story).Mongoosechan wrote:If you enter the tavern without Vaelis in your party, there's still a conversation with him about jobs. Not sure if that's meant to happen or not.
Will check, in the original story there were supposed to be several dingirran shops to visit. I guess I can automatically load the Dingirran vendor though to simulate the fact that player is looking around the wares.Mongoosechan wrote: In the tent encampment, Vaelis begins the conversation saying he wants to look around more, then after explaining about the Dingirrans, he says he's going to leave now. Maybe some interjections during the conversation about what they're seeing to make it seem like they're looking around, or a different reason. It seems a bit inconsistent the way it is now.
Yes will check those texts since your suggestions seems betterMongoosechan wrote: When talking about the bear plan, I think the twin should say "tell me again why we agreed to this?', rather than 'Why again did we agree to this?". Or, to minimise changes, "Why, again, did we agree to this?
It also seems the twin talking about catching the bear should say "Well, that went exceptionally well, didn't it?", rather than "That went exceptionally fine
No sadly, when Ren'Py got a big update 1-2 years ago the coder decided to remove 32-bit support because of some issues with the libraries. So I can't fix this problem for newer games. Older games of mine like Magic Stones works because is coded in C++ or Hanako's because they're using a custom build of Ren'Py. But yes, even looking at the official stats, basically nobody uses such mac systems anymore.Troyen wrote:Quick question: the mac version is not 32-bit compatible, is it? (On Intel, not PowerPC)
