Re: SOTW 0.8.7g - First Act Beta preview!
Posted: Wed May 21, 2014 2:22 pm
The smith's name is Black
Mr. Black Smith.
Pc games and mac games
https://www.winterwolves.net/
crap? hey, this is high-quality loot - I even remove all the dried blood!11!yayswords wrote:she will buy all your crap
how boring :Pjack1974 wrote:The smith's name is Black :mrgreen: Mr. Black Smith.
Loren was before my time ;) okay, feels a little bit weird but I can live with it: After all, it's ME doing more damagejack1974 wrote:2) I think in Loren's time we agreed that the resistance worked with spells mostly, otherwise if you had a "wrong" item equipped you would do very low damage against enemies. I don't think I need to change this, but will do some tests
I thought in former releases the final attack value displayed in the attributes page is base attack + weapons attack bonus - but I remembered incorrectly, my old saves show also not this direct link between weapon stats and attack. So if there's a bug it's an old one ^^jack1974 wrote:3) no I didn't touch that, the number in parenthesis should be the final value including the weapons, while the other is the base value from attributes
I think in Loren the resistence was more perceivable, there's a reason why I have two pages of weapons in my saves and reequipped all the time.renke_ wrote:Loren was before my time ;) okay, feels a little bit weird but I can live with it: After all, it's ME doing more damagejack1974 wrote:2) I think in Loren's time we agreed that the resistance worked with spells mostly, otherwise if you had a "wrong" item equipped you would do very low damage against enemies. I don't think I need to change this, but will do some tests
hey, this is untrue! One time I inadvertently unequipped the only weapon and couldn't attack at all ;) [was funny though: Throw axe even without damage made the enemies mad at Vaelis]jack1974 wrote:makes your weapon less worthwhile than using bare hands :lol:
hmm, with my test-run yesterday (new game) the mage was able to perform his voodoo without errors. Maybe compatibility for older saves is b0rken again?yayswords wrote:Error, happens every time it's the skellymage's turn.