Oh okay I get it then. So you coded them so I can't nuke them for too much but the mages can still throw a 2x60 dmg nuke on me? Thanks? :D
The only viable way to win now is to tear down their front so you can melee the backline mobs.
SOTW 0.8.9 - First Act Beta preview!
- yayswords
- Elder Druid
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Re: SOTW 0.8.5 - First Act Beta preview!
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
- Pack leader
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Re: SOTW 0.8.5 - First Act Beta preview!
Uhm actually I just tried but I get different damage!
Normal shot: 18-21
Aimed shot: 29-34
still using the default bow of the Hunter! I'm at level 4 with Shea and has 18 attack.
Normal shot: 18-21
Aimed shot: 29-34
still using the default bow of the Hunter! I'm at level 4 with Shea and has 18 attack.
- yayswords
- Elder Druid
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Re: SOTW 0.8.5 - First Act Beta preview!
Against a skeleton archer?
I have a savegame incoming, you'll see it
I have a savegame incoming, you'll see it
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: SOTW 0.8.5 - First Act Beta preview!
Yes, or even Warrior, or Mages. All attacks have different damage. Are you sure you're testing the 0.8.5 ? Otherwise I don't know how that can happen and definitely want the savegame! 
- yayswords
- Elder Druid
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Re: SOTW 0.8.5 - First Act Beta preview!
Ahaha, actually I wasn't :D sorry for the wasted time.
(and good job me for winning anyway)
(and good job me for winning anyway)
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: SOTW 0.8.5 - First Act Beta preview!
AHHHHHHHHHHHHHHH!! good.
I want to reach a stable point where the Nightmare mode, ALL battles, can be win. Then I can start to slowly increase the global difficulty parameters, but I won't do that unless you (and others) confirm that you can finish first act with all the siblings combo. I am playing it, not even buing new weapons/armors, and seems doable, but I'm not an expert Nightmare player
For those worried about the easier difficulty levels, don't worry - the Easy/Normal modes are up to their names (more or less like Loren).
I want to reach a stable point where the Nightmare mode, ALL battles, can be win. Then I can start to slowly increase the global difficulty parameters, but I won't do that unless you (and others) confirm that you can finish first act with all the siblings combo. I am playing it, not even buing new weapons/armors, and seems doable, but I'm not an expert Nightmare player
For those worried about the easier difficulty levels, don't worry - the Easy/Normal modes are up to their names (more or less like Loren).
- yayswords
- Elder Druid
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- Joined: Sat Jan 25, 2014 5:34 am
Re: SOTW 0.8.5 - First Act Beta preview!
Well if I can win them in 0.8.4 I doubt they are too hard at least 
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: SOTW 0.8.5 - First Act Beta preview!
Yes probably, but is easier to raise difficulty little by little once all the battles are confirmed that are doable/OK, than start with a game too hard.
That's where we were in 0.8.3 or something, then I realized I didn't calculate the enemy levels properly, so the easy/normal were too close to hard/nightmare and had to rebalance the game
but now that is done, we're back in that situation. So almost at the end of this part (AT LAST!!!
)
That's where we were in 0.8.3 or something, then I realized I didn't calculate the enemy levels properly, so the easy/normal were too close to hard/nightmare and had to rebalance the game
- fabulaparva
- Elder Druid
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Re: SOTW 0.8.5 - First Act Beta preview!
I managed to crash the game when I fought the bandits who lust after the elves' money. This happened after I had already went to Frozen woods and fought a series of random battles there. Is it supposed to be possible to avoid the bandits on the way out of Ninim?
Difficulty level: Hard, game crashed when Shea or other character died during the fight (they were all desperately low on HP). Error script inside spoilers so it won't fill the whole screen for those who don't want to see such things.
I have a savefile from Frozen Woods, just before I headed back to Ninim and faced the bandits. If you want it, I can send that (PM, email?)
Difficulty level: Hard, game crashed when Shea or other character died during the fight (they were all desperately low on HP). Error script inside spoilers so it won't fill the whole screen for those who don't want to see such things.
I have a savefile from Frozen Woods, just before I headed back to Ninim and faced the bandits. If you want it, I can send that (PM, email?)
Spoiler:
- jack1974
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Re: SOTW 0.8.5 - First Act Beta preview!
Emailed you directly for the savegame
though I suppose it doesn't happen everytime. I'll ask Anima about it, I thought it was fixed already.
Not sure if matters but going to ask anyway: did you start a new game from scratch or you loaded a save from previous version ? thanks
Not sure if matters but going to ask anyway: did you start a new game from scratch or you loaded a save from previous version ? thanks
Uhm which bandits? on east ninim now you can give them all your money to skip the battlefabulaparva wrote:I managed to crash the game when I fought the bandits who lust after the elves' money. This happened after I had already went to Frozen woods and fought a series of random battles there. Is it supposed to be possible to avoid the bandits on the way out of Ninim?
