The skills you love and the skills you don't
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Troyen
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Re: The skills you love and the skills you hate
Might there be a way to maintain the AoE element versatility but have the spells do AoE in ways other than "hit a row"?
- jack1974
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Re: The skills you love and the skills you hate
Yes but how? the other ready ways are all targets, and the "strikethrough version". I suppose you suggest the chain type, hit first target and then bounce randomly on the opponent. Though it would lose potential because would hit enemies in a random way 
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Troyen
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Re: The skills you love and the skills you hate
Squares, T's, L's... 
- jack1974
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Re: The skills you love and the skills you hate
I like the T, sort of "cone of cold" of AD&D (showing my age here... ahem).
Anyway, will first code the 2nd Act and then see, I think the row attacks will be quite useful in it
Anyway, will first code the 2nd Act and then see, I think the row attacks will be quite useful in it
- yayswords
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Re: The skills you love and the skills you hate
You could also have spells harm both teams, though of course harming the enemy team more. Like this for example. Volatile Flames: Causes 150% damage to the enemy front row, and 75% to their back row and your front row.
Also I don't believe I saw any "drain" spells in Loren, like: Does X damage to the target and heals the caster for [all/some of] the damage dealt.
Oh and and and. Bramble Coat loses duration every turn the user takes, and every time the user is attacked. Is it possible to have buffs/debuffs that lose duration only when the bearer is attacked and not with turns taken?
(it might be too late to come up with spells for SotW but you bet I will be trying for Loren 2 instead
)
BTW Cone of Cold is an immortal spell, it exists in WoW for example. Instant cast, conical area (much smaller than in D&D though, you cast it in melee range basically), frost damage, slows targets. Also they named an ice cream item Cone of Cold
(actually causes problems with macros lol)
Also I don't believe I saw any "drain" spells in Loren, like: Does X damage to the target and heals the caster for [all/some of] the damage dealt.
Oh and and and. Bramble Coat loses duration every turn the user takes, and every time the user is attacked. Is it possible to have buffs/debuffs that lose duration only when the bearer is attacked and not with turns taken?
(it might be too late to come up with spells for SotW but you bet I will be trying for Loren 2 instead
BTW Cone of Cold is an immortal spell, it exists in WoW for example. Instant cast, conical area (much smaller than in D&D though, you cast it in melee range basically), frost damage, slows targets. Also they named an ice cream item Cone of Cold
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: The skills you love and the skills you hate
There are drain skills in Loren. Not defined as "spell" (but for the engine spell = skill) but there are, like Mesphit's Devour. Rowinda has some nice spells like that 
- yayswords
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Re: The skills you love and the skills you hate
I hope she has mana drain 
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: The skills you love and the skills you hate
Here are some, I think the 6 most interesting ones from the Warlock class:






of course, all values will probably need to be tweaked, etc
Madness is my favorite skill ever, also because when Rowinda is casting it starts to laugh like a crazy old woman 






of course, all values will probably need to be tweaked, etc
- yayswords
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Re: The skills you love and the skills you hate
Just throwing it out there: If you find yourself finally replacing Invigorating Prayer, I think the hunter could really use a straightforward ability to use from the back row. Barrage requires multiple targets to be useful, Take Aim is an investment, Critical Hit/Double Attack are penalized from the back row, and the abilities that require stagger, well, require stagger. Just something that is stronger than aimed shot will do. I don't think it should interact with Hide in Shadows though because "stronger than aimed shot" and "double damage through HiS" probably means too easy gibbing of a backrow mob.
And yes I like those spells, conceptually at least, maybe not those exact numbers
And yes I like those spells, conceptually at least, maybe not those exact numbers
Last edited by yayswords on Fri May 09, 2014 4:14 pm, edited 1 time in total.
If at first try it doesn't explode, it ain't Jack who wrote the code.
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renke_
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Re: The skills you love and the skills you hate
What about Poison Dagger (I think this was the name of goblin scouts skill?) - imho a skill compatible with the backstory of a hunter.
