Page 13 of 103
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 6:35 pm
by renke_
I used Souldbound and the game crashed with "NameError: global name 'pTarget' is not defined" (currently no save game - last one was before leveling Rowinda :/)
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 6:37 pm
by jack1974
Actually only the first ant battle is Hot, all the other ones in the sewer are Underground, so was OK
renke_ wrote:I used Souldbound and the game crashed with "NameError: global name 'pTarget' is not defined" (currently no save game - last one was before leveling Rowinda :/)
Ah crap. Will need to check that one. I think there was also another crash using specialattack (by an enemy) that I forgot to look too!
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 6:41 pm
by renke_
it is reproducable and I do have a save game - need it?
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 6:56 pm
by jack1974
No I fixed this already thanks! I am struggling instead with a more rare bug in the Steam tunnel with the lizardmen. BTW if you press the L key you enable the battle log, useful to know when it crashes (show the skill the AI is trying to use).
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 7:12 pm
by fabulaparva
In the same steam tunnel area, it looks like if Krimm dies and is resurrected, the 2H-sword dmg-limitation doesn't affect her anymore.
EDIT: Looks like it might be Poison Dagger II. The crash happened between the bolded lines.
EDIT2: AI-log says something about 'Exploit weakness':
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 7:25 pm
by gamesempie
Umm ok, my Vaelis just block a Kiduu pikeman's attack and had around 90 health then took 37!!! dmg from poison and died!!! What just happened!?
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 7:29 pm
by Anima_
The culprit is probably the ThiefOverdrive skill. It's specialEffect method misses the pActual parameter. That's easy to fix.
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 7:32 pm
by fabulaparva
^Yea, possibly, I just found AI OVerdriveAction from the AI.log, pasted on the above post.
(not that I'd understand anything of these codes

)
Re: SOTW 0.8.12 - Second Act Beta!
Posted: Sun Jul 13, 2014 7:40 pm
by jack1974
Ah yes was that, thanks

Gamesempie: Kiduu use poison weapons so probably Vaelis died by poison

Re: SOTW 0.8.13 - Second Act Beta!
Posted: Sun Jul 13, 2014 8:09 pm
by jack1974
Uploaded 0.8.13, last one for today since going to finish watching the world cup final and then sleep
