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Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 6:35 pm
by renke_
I used Souldbound and the game crashed with "NameError: global name 'pTarget' is not defined" (currently no save game - last one was before leveling Rowinda :/)

Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 6:37 pm
by jack1974
Actually only the first ant battle is Hot, all the other ones in the sewer are Underground, so was OK :)
renke_ wrote:I used Souldbound and the game crashed with "NameError: global name 'pTarget' is not defined" (currently no save game - last one was before leveling Rowinda :/)
Ah crap. Will need to check that one. I think there was also another crash using specialattack (by an enemy) that I forgot to look too!

Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 6:41 pm
by renke_
it is reproducable and I do have a save game - need it?

Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 6:56 pm
by jack1974
No I fixed this already thanks! I am struggling instead with a more rare bug in the Steam tunnel with the lizardmen. BTW if you press the L key you enable the battle log, useful to know when it crashes (show the skill the AI is trying to use).

Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 7:12 pm
by fabulaparva
In the same steam tunnel area, it looks like if Krimm dies and is resurrected, the 2H-sword dmg-limitation doesn't affect her anymore.

EDIT: Looks like it might be Poison Dagger II. The crash happened between the bolded lines.
Spoiler:
[22:16:11] Krimm inflicted Slowed on Lizardman Mage
[22:16:11] Krimm pushed Lizardman Mage in the back row!
[22:16:11] Krimm used Kick.
[22:16:12] Burning caused Chalassa 10 HP damage
[22:16:15] Chalassa hit Lizardman Scout for 12 Normal damage using Aimed shot.
[22:16:18] Shea hit Lizardman Mage for 15 Earth damage using Barbed Spike.
[22:16:18] The Condition will expire in 2 turns
[22:16:18] Defense decreased by 20 %
[22:16:18] Earth decreased by -15 %
[22:16:18] Shea inflicted Shattered on Lizardman Mage
[22:16:22] Riley hit Lizardman Mage for 1 Normal damage using Slumber.
[22:16:22] The Condition will expire in 3 turns
[22:16:22] Speed decreased by 30 %
[22:16:22] Defense decreased by 30 %
[22:16:22] Riley inflicted Slumber on Lizardman Mage
[22:16:27] Althea hit Lizardman Scout for 34 Normal damage using Aimed shot.
[22:17:30] Lizardman Scout hit Krimm for 38 Dark damage using Poison Dagger II.

[22:17:32] Bleeding caused Lizardman Warrior A 8 HP damage
[22:17:32] Lizardman Warrior A hit Krimm for 10 Normal damage using Spinning Strike.
[22:17:32] The Condition will expire in 2 turns
[22:17:32] Speed decreased by 25 %
[22:17:32] Lizardman Warrior A inflicted Slowed on Krimm
[22:17:33] Lizardman Warrior A hit Chalassa for 3 Normal damage using Spinning Strike.
[22:17:33] The Condition will expire in 2 turns
[22:17:33] Speed decreased by 25 %
[22:17:33] Lizardman Warrior A inflicted Slowed on Chalassa
[22:17:34] Shattered caused Lizardman Mage 5 HP damage
[22:17:34] Krimm is KO.
[22:17:34] Lizardman Mage hit Krimm for 92 Fire damage using Fireball.
[22:17:36] Lizardman Mage hit Chalassa for 53 Fire damage using Fireball.
[22:17:36] Chalassa is staggered.
[22:17:37] Lizardman Warrior B hit Chalassa for 9 Normal damage using Spinning Strike.
[22:17:37] The Condition will expire in 2 turns
[22:17:37] Speed decreased by 25 %
[22:17:37] Lizardman Warrior B inflicted Slowed on Chalassa
EDIT2: AI-log says something about 'Exploit weakness':
Spoiler:
[22:16:28] Start AI action request for Lizardman Scout
[22:16:28] Request action from node Root
[22:16:28] Condition is False
[22:16:28] Request action from AI action OverdriveAction
[22:16:28] Return action for slot Overdrive with Exploit Weakness as slotted skill.
[22:17:30] Start AI action request for Lizardman Scout
[22:17:30] Request action from node Root
[22:17:30] Condition is True

[22:17:30] Request action from node Staggered
[22:17:30] Condition is True
[22:17:30] Request action from node Staggered Condition
[22:17:30] Condition is True

Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 7:25 pm
by gamesempie
Umm ok, my Vaelis just block a Kiduu pikeman's attack and had around 90 health then took 37!!! dmg from poison and died!!! What just happened!?

Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 7:29 pm
by Anima_
The culprit is probably the ThiefOverdrive skill. It's specialEffect method misses the pActual parameter. That's easy to fix.

Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 7:32 pm
by fabulaparva
^Yea, possibly, I just found AI OVerdriveAction from the AI.log, pasted on the above post. :)

(not that I'd understand anything of these codes :P)

Re: SOTW 0.8.12 - Second Act Beta!

Posted: Sun Jul 13, 2014 7:40 pm
by jack1974
Ah yes was that, thanks :)
Gamesempie: Kiduu use poison weapons so probably Vaelis died by poison :lol:

Re: SOTW 0.8.13 - Second Act Beta!

Posted: Sun Jul 13, 2014 8:09 pm
by jack1974
Uploaded 0.8.13, last one for today since going to finish watching the world cup final and then sleep :)