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Re: SOTW 0.8.17 - Second Act Beta!

Posted: Wed Jul 16, 2014 2:37 pm
by fabulaparva
jack1974 wrote:Lol I just discovered thanks to fabulaparva that Rowinda's candies SP recover NEVER triggered !!! :lol: now it works as the description says, 25% of HP AND SP.
:shock: Could've sworn it triggered in version 0.8.12/13-something when I was fighting the assassin. If it didn't then, either, it just goes to show how mad that guy drove me in NM. :P

Re: SOTW 0.8.17 - Second Act Beta!

Posted: Wed Jul 16, 2014 3:43 pm
by jack1974
Well those are "old versions" but based on my research I think it really never worked to regen SP :)

Re: SOTW 0.8.18 - Second Act Beta!

Posted: Wed Jul 16, 2014 5:00 pm
by jack1974
Version 0.8.18 fixes several small things and does a little tweaks on difficulty/balancing. It's all fine-tuning though :) Riley is happy to have nipples now!

Re: SOTW 0.8.18 - Second Act Beta!

Posted: Wed Jul 16, 2014 5:20 pm
by yayswords
I gotta say it's such a nice touch with Vaelis grabbing himself a glass of (presumably) fine drink in the bathhouse. The guy is a warrior, he knows how abruptly life can end. Better enjoy it while he can.

Also so much for this party being my superparty. I should have had the sense to keep my end of act 1 save :P

Re: SOTW 0.8.18 - Second Act Beta!

Posted: Wed Jul 16, 2014 5:40 pm
by renke_
I like Chalassa soul swap disease - but it would have been nice if I had more warning before using her in a battle than only the small soundbite "I don't feel good" (or some such)

Re: SOTW 0.8.18 - Second Act Beta!

Posted: Wed Jul 16, 2014 5:44 pm
by Taleweaver
Maybe you shouldn't be able to use her at all? She's not supposed to be in any condition to fight; Jariel had to practically carry her through that portal.

Re: SOTW 0.8.18 - Second Act Beta!

Posted: Wed Jul 16, 2014 5:56 pm
by fabulaparva
^Removing Chalassa altogether from the final fight would indeed make sense and definitely add a bit more challenge to the last fight. For NM-mode any added challenge in that particular fight would be a good thing. :P

Nice tweaks in the new version. Who knew a human and an elf could have so much in common? :P

Re: SOTW 0.8.18 - Second Act Beta!

Posted: Wed Jul 16, 2014 6:00 pm
by renke_
Rowinda's Life Channel shows as preview for all chars 1 - do you really believe we're able to calculate the HP amount ourselfs?!? :D

Re: SOTW 0.8.18 - Second Act Beta!

Posted: Wed Jul 16, 2014 6:21 pm
by yayswords
Taleweaver wrote:Maybe you shouldn't be able to use her at all? She's not supposed to be in any condition to fight; Jariel had to practically carry her through that portal.
Or make Yeldin try to finish whatever nasty magic he started, forcing us to protect a crippled Chalassa from him.

Re: SOTW 0.8.18 - Second Act Beta!

Posted: Wed Jul 16, 2014 6:26 pm
by jack1974
renke_ wrote:Rowinda's Life Channel shows as preview for all chars 1 - do you really believe we're able to calculate the HP amount ourselfs?!? :D
Ah that's a mistake in the prediction code :)
yayswords wrote:
Taleweaver wrote:Maybe you shouldn't be able to use her at all? She's not supposed to be in any condition to fight; Jariel had to practically carry her through that portal.
Or make Yeldin try to finish whatever nasty magic he started, forcing us to protect a crippled Chalassa from him.
Yes are both good suggestions. I thought was nice to still allow the player to use Chalassa if they really want. Besides, every seasoned roleplayer knows that when you see a big rotating text "BOSS FIGHT" you immediately need to hit the save button! :lol:

Regarding the different character levels at end of this act, I forgot that I can do a very simple thing: at beginning of ACT3, since some time has passed, I can just use a function to level all characters to the same level, say 15 or something. Unless players prefer not for whatever reason :) I can even put a menu choice for this, so everyone can choose what they want!