Yes your version has bugged AI, would recommend to update or you'll get those crashes frequently
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 3:33 pm
by fabulaparva
Using two weapons on Krimm and hitting Wreak Havoc will inflict 6 turns of bleeding.
Another dual-wield "feature" (aka bug), but I'm being reporting it anyway! :D
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 3:56 pm
by yayswords
Yeah speaking of which, a dual wielding ranger using Sweeping Strike will knock the victim two squares back and out of the battle. (dual wield bugs are getting too funny)
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 4:44 pm
by jack1974
Ah lol! Those are funny, in particular the last one
Well the good news is that Anima is ready to work, so maybe beside doing the new AI can check those bugs, since I honestly don't know how to fix them
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 5:12 pm
by Anima_
The quick and dirty fix is not to call the special effect method if the current hand (pHand) is "Offhand". The nicer fix is to send the hand information along to the method and have each method decide how to handle it.
If there are any multi attacks in the game, they need to set a flag for the second attack as well, which would then be checked of course.
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 5:50 pm
by jack1974
Well I guess you can use the quick fix?
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 6:08 pm
by Anima_
And done. I've also managed to start with the AI.
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 6:18 pm
by jack1974
What can I say, is good to have you back
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 6:25 pm
by Anima_
It's good to be back
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Fri Jul 25, 2014 7:24 pm
by fabulaparva
Is the day one fights the fireants the only day one can descend into the sewers?
Spoiler:
I tried to go see the ratmen during the next trips around Dingirra, but the sewers were closed. That leaves only one day time to trade with them.