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Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 2:16 pm
by Anima_
Yes it's limited to swords.
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 2:31 pm
by fabulaparva
The limiting factor seems to be, in fact, the primary hand weapon. Cross Cut works if the mace is in the offhand slot and the sword in the primary.
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 2:35 pm
by yayswords
Doesn't Cross Cut suck enough without that limitation? Try performing a double button attack with two maces in Skyrim, you'll see that cross cutting with blunt weapons is a perfectly sensible move according to your character!
No but really, skills that don't work on bosses don't need more restrictions, whether they fit the name or not.
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 2:36 pm
by fabulaparva
^I was gonna whine about that in the Skills thread, but yeah, what yayswords said.

Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 2:41 pm
by jack1974
Ah good to know, wasn't aware of that limitation honestly. Will make it work with any kind of weapon !
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 6:01 pm
by Kainin
The act's length was very pleasant surprise! I hope the remaining chapters will be as good or even better:).
...the only 'bug' I encontered (that I noticed) was my first play through where I started doing the bard's quest and only then met him:) But the second time it went how it is supposed to (unless it is a dream of my mad character and the second one had more WILL and her dreams were more coherent?) so no idea why...
...oh and still think the rogue's heal is little weak at that cost but probably not for this topic.
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 6:05 pm
by Taleweaver
Kainin wrote:The act's length was very pleasant surprise! I hope the remaining chapters will be as good or even better:).
Count on it. As the party is no longer enslaved, you'll have a much greater liberty in which order to go through the main story now, and I think it's going to be great fun!
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 6:23 pm
by jack1974
Kainin wrote:
...the only 'bug' I encontered (that I noticed) was my first play through where I started doing the bard's quest and only then met him:) But the second time it went how it is supposed to (unless it is a dream of my mad character and the second one had more WILL and her dreams were more coherent?) so no idea why...
What you mean exactly? the Jariel's quest didn't start? or something else ?
Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 7:21 pm
by fabulaparva
No sure if this is what Kainin did, but it's possible to start Jariel's quest without meeting him:
After leaving the arena, go to neutral zone, then to Lugal zone, then shortcut to Galanna district and then market district. There, you can go to the North gate and search for Ardin at the red arrow without meeting Jariel prior to that.
EDIT: It's possible that the other shortcuts would work that way, too. Haven't tried

Re: SOTW 0.8.22.3 - Second Act Beta!
Posted: Tue Jul 29, 2014 9:04 pm
by jack1974
Ah thanks. You still get the bonus item that way but you miss all the XP I think
